

A mod that revives a player as a "zombie", spawning a masked enemy when the player dies.
By default, there is a 10% chance to revive as a masked enemy.
This mod is required by the host and all non-hosts. This mod used to be a feature part of Mirage, and has been separated for modularity.
Note: Only the host's configuration is used (the host's config is synced to non-hosts).
If you'd like to explore the "reviving" mechanic but want more options, check out Zombies.
To stay up to date with the latest changes, click here to view the changelog.