
FontUpdate
Updates LC's font, adding the expanded latin unicode characters list.Details
CHANGELOG
0.7.0
- Fixed/Updated the fontaset since several Unicode characters would not load ingame (making the Normal setting compatible with several console-formatting mods, $ sign lovers rejoyce!)
- Updated README to reflect the new fixes.
0.6.6
- Updated README to reflect the new changes.
0.6.5
- Cleaned the sourcecode to accomodate to the specific needs of this mod.
- Updated the config file for a cleaner and more straightforward experience.
0.6.0
- Added a new config to select between the updated font (Normal) and a new version without the $ character (NoDollar), that could fix some compatibility issues with mods that change the formatting.
0.5.0
- Updated font padding to see if it fixes possible ghosting in some instances.
- Updated font offsets to make it resemble the vanilla Font even more (now it should be as close to vanilla as i can make it).
0.2.0
- Updated the basecode so the paths don't conflict with other mods
- Updated some parameters to make the font feel closer to their vanilla counterpart, now it should look better in those instances where it looked a bit off.
0.1.0
- Reverted Font Asset to a previous version while I investigate the underline warning
0.0.9
- Updated Font Asset to include more characters and glyphs (trying to resolve "The character used for underline is not available in font asset" warning)
0.0.8
- Updated README (again)
- Updated description
0.0.7
- Updated icon
- Updated README
0.0.6
- Fixed README
0.0.5
- Initial Release