v1.1.0

  • Updated dependancies
Seichi v0.9.14
  • Hachiman defeated another foe`
  • Removed navmesh from some places (performance boost, probably not noticable at this point lmao)
  • Tweaked CherryBlossoms particles
  • Lowered the radius of the InteractTrigger for mailbox
  • Unpacked Glitch and placed him in easter egg place
  • Hot-reload compatible (this is the only reason I'm updating .-.)
Olympus v1.0.6
  • Hot-reload compatibility
Arelion v1.0.6
  • Hot-reload compat
  • Something else I forgor ;-;

v1.0.9

  • Readme looks kind of alright now
Seichi v0.9.13
  • Added Idle animation to Shork
  • Removed Shisha temporarily (don't you worry it'll be back and better than ever!)
  • Added config option to remove the Mailbox
  • Removed Christmas stuff so they don't get bundled unnecessarily (~7 mb- lol)

v1.0.8

Olympus v1.0.4
  • Upped the quality for some terrain textures
  • Custom fog for foggy weather
  • Removed free additional loot at the eastegg place (may return in some way in the future)
  • Added ReverbTriggers for Main Hall (also fixes weathereffects going thru)
Arelion v1.0.6
  • Increased Badge's rarity 11 -> 18
  • Custom fog for foggy weather
Seichi v0.9.12
  • Goodbye Christmaschi!
  • Added a ton of support to LethalElements (well the beta version of it rn)
    • Blizzard weather happens on Snowichi
    • Snowfall weather however happens on regular Seichi
    • Heatwave weather happens on Scorchi
    • Added SnowRemovers to lanterns
  • New package arrived
  • Shork buddy arrived
  • Easteregg place updated
  • Shisha bundle will unload as intended if players want to remove them in the config
  • Changed some Lava volumes
    • Continuous Damage 0.33s -> 1s (reason: enemy hitboxes collide with lava way too frequently)
    • Removed some overlooked checkmarks
  • Removed KnifeStab sfxs from Katana (reason: they still played randomly throught playsessions, even tho we fixed this already with Jacob (?))
  • Adjusted custom fog 3.7 -> 6 (its less dense)

v1.0.7

  • Added CHANGELOG YAY
  • Updated dependencies
Olympus v1.0.4
  • Added ContentTags and adjusted some items (being conductive and whatnot)
  • Massive filesize decreased
  • Changed Volume
    • new cubemap (skybox)
    • different fog and tint
  • Changed Local Volumetric Fog
  • Removed navmesh from a bunch of surfaces
  • Added OffMeshLinks for Main Hall (enemies can come out now, they wont get stuck)
  • Changed colors for bridges and Atlas
  • Added more lights in the Main Hall
  • Added doorsound to Main Hall doors
Arelion v1.0.5
  • Added ScanNode to DBoxs
  • Added ScanNode to Audiolog (I wanted to add the other lorestuff audios too but they are not done yet)
  • Fixed an audiobug for Roman pilum (MythicMoons had this fix already)
  • Added ContentTags and adjusted some item's (being conductive and whatnot) (MythicMoons had this fix already)
  • Roman flag is a weapon now (MythicMoons had this fix already)
  • Massive filesize decreased
  • Increased the spawnrate of MouthDog 14 -> 24
  • New cubemap (skybox)
  • Changed the values of Min-Max Scrap 20-25 -> 24-29
  • Changed Risk Level A+ -> S+
  • Posters are more readable now
Seichi v0.9.11
  • Optimized even more
    • MASSIVE filesize decreased
    • Touched up the temples
    • Touched up the two bridges leading to the middleisland
  • Skybox changes
    • Changed a bunch of things here, probably unnoticable mostly (clouds, tint, fog, skybox's cubemap etc.)
  • New sun texture
  • Fixed an unnoticed issue with the Katana
  • Foilage is set to Bush tag
  • Added a chirstmas tree :3
  • Added Hachiman's friend s1ckachu
  • Removed WLOGs
  • Reworked the regular daily and evening musics (huge thanks to Spinmaster!)
  • Rodriguez fixed the Old Seamine
  • Christmas lights vibin'
  • *** Merry Christmas ***
  • Bandage on an error for Kanabo
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