
CustomPosters
Allows you to replaces the default posters in the ship with customized ones!Details
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[4.0.2] - 2025-11-04 - "Bluh"
Added
- Added compatibility with 2StoryShip Legacy ship layout.
Changed
- Slightly improved Poster5 rotation when using 2StoryShip.
[4.0.1] - 2025-10-25 - "Bluh"
Fixed
- Fixed clients not having host selected posters (maybe?).
[4.0.0] - 2025-10-24 - "yuh"
Added
- Added vanilla meshes of Poster5 and Tips.
- There's an option in the
Settingssection to use both of them, one of them or neither of them.
- There's an option in the
- Added keeping packs or posters per save slot in a new setting
KeepPackFor. - Added support for multiple poster packs within a single mod.
- So, basically create multiple folders in your mod folder and place posters in them as shown in the README and they will count as poster packs.
Changed
- Replaced
PerSessiontoggle option withKeepPackFordropdown option to choose betweenLobby,SessionandSaveSlot. - Poster positions and rotation of ShipWindows, TwoStoryShip, and WiderShipMod were improved to be closer to the vanilla.
- Reduced default volume of .mp4 posters from 20 to 10.
- Reduced default max distance of .mp4 posters from 4 to 3.5.
Fixed
- Fixed posters not randomizing with
PerPostermode. - Fixed transparent image backgrounds being black.
[3.2.0] - 2025-10-15 - "Synchronization"
Added
- Added video playback synchronization. Hosts video playback time is synced with all clients.
- Added posters synchronization. Host now selects the active poster pack and syncs it across all clients.
- Added toggleable Networking option to config.
- Added LethalNetworkAPI as dependency.
[3.1.0] - 2025-10-12 - "Compatibility"
Added
- Added BiggerShip compatibility.
Fixed
- Fixed posters not being affected by games shaders.
[3.0.0] - 2025-10-11 - "The Overhaul"
Added
- Added .mp4 support.
- Added a config option to enable or disable the audio of the poster mp4 [ default is false ]
- Added a config option for each .mp4 poster to change the max volume distance of the video [ default is 4 ]
- Added a config option for each .mp4 poster to change the aspect ratio of the video [ default is Stretch ]
- Added a config option for each .mp4 poster to change the volume of the video [ default is false ]
Changed
- Replaced creating posters via code with AssetBundle.
- Config overhaul.
- Refactored and reorganized the entire codebase.
Fixed
- Fixed poster positions with 2StoryShipMod.
- Fixed poster packs disabled in a mod manager still showing up in the config.
[2.0.0] - 2025-06-09 - "Major update"
Added
- Added a setting to all posters in poster pack to disabled/enable them individually.
- Added a setting
PerSession, which allows user to choose between randomizing posters on every lobby reload or on every game restart. - Added
Chanceconfig options forPerPackandPerPostersrandomization modes.- PerPack: if any pack has a
Chance > 0, use weighted selection. - PerPoster: if poster has a
Chance > 0, use weighted selection. - 0% chance means equal probability [ standard behavior ].
- PerPack: if any pack has a
- Added support for
.jpg,.jpeg, and.bmp. - Added texture caching
- Stores loaded textures in memory, reloading only when packs change. Clear cache on mod reload or game exit.
Changed
- Little more texture loading optimization.
- Improved configs.
- Improved and removed some logs.
Removed
- Removed
ShipWindowsBetacompatibility as it was merged into the mainShipWindowsmod.
Fixed
- Fixed vanilla posters not re-enabling if there were custom posters loaded.
[1.4.0] - 2025-05-13 - "Improvements"
Changed
- Improved compatibility with other mods.
- Changed recommended sizes in README.
[1.3.5] - 2025-02-18 - "Minor update"
Removed
- Removed 1 second delay before creating custom posters, as it was not fixing the intended issue.
[1.3.4] - 2025-02-18 "Compatibility"
Added
- Temporarily added
ShipWindowsBetacompatibility.
[1.3.3] - 2025-02-15 "Optimization"
Changed
- Optimized custom poster creation, the game no longer freezes when loading posters.
- Removed unused code.
Fixed
- Fixed a texture memory leak.
- Added error handling for more robustness.
[1.3.2] - 2025- "Release"
Added
- Initial release!
- ShipWindows compatibility!
- WiderShipMod compatibility!
- 2 Story Ship compatibility!