Lethal Company

Details

Last Updated
18 minutes ago
First Uploaded
18 minutes ago
Downloads
28K
Likes
2
Size
310KB
Dependency string
seechela-CustomPosters-4.0.2
Dependants

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[4.0.2] - 2025-11-04 - "Bluh"

Added

  • Added compatibility with 2StoryShip Legacy ship layout.

Changed

  • Slightly improved Poster5 rotation when using 2StoryShip.

[4.0.1] - 2025-10-25 - "Bluh"

Fixed

  • Fixed clients not having host selected posters (maybe?).

[4.0.0] - 2025-10-24 - "yuh"

Added

  • Added vanilla meshes of Poster5 and Tips.
    • There's an option in the Settings section to use both of them, one of them or neither of them.
  • Added keeping packs or posters per save slot in a new setting KeepPackFor.
  • Added support for multiple poster packs within a single mod.
    • So, basically create multiple folders in your mod folder and place posters in them as shown in the README and they will count as poster packs.

Changed

  • Replaced PerSession toggle option with KeepPackFor dropdown option to choose between Lobby, Session and SaveSlot.
  • Poster positions and rotation of ShipWindows, TwoStoryShip, and WiderShipMod were improved to be closer to the vanilla.
  • Reduced default volume of .mp4 posters from 20 to 10.
  • Reduced default max distance of .mp4 posters from 4 to 3.5.

Fixed

  • Fixed posters not randomizing with PerPoster mode.
  • Fixed transparent image backgrounds being black.

[3.2.0] - 2025-10-15 - "Synchronization"

Added

  • Added video playback synchronization. Hosts video playback time is synced with all clients.
  • Added posters synchronization. Host now selects the active poster pack and syncs it across all clients.
  • Added toggleable Networking option to config.
  • Added LethalNetworkAPI as dependency.

[3.1.0] - 2025-10-12 - "Compatibility"

Added

  • Added BiggerShip compatibility.

Fixed

  • Fixed posters not being affected by games shaders.

[3.0.0] - 2025-10-11 - "The Overhaul"

Added

  • Added .mp4 support.
    • Added a config option to enable or disable the audio of the poster mp4 [ default is false ]
    • Added a config option for each .mp4 poster to change the max volume distance of the video [ default is 4 ]
    • Added a config option for each .mp4 poster to change the aspect ratio of the video [ default is Stretch ]
    • Added a config option for each .mp4 poster to change the volume of the video [ default is false ]

Changed

  • Replaced creating posters via code with AssetBundle.
  • Config overhaul.
  • Refactored and reorganized the entire codebase.

Fixed

  • Fixed poster positions with 2StoryShipMod.
  • Fixed poster packs disabled in a mod manager still showing up in the config.

[2.0.0] - 2025-06-09 - "Major update"

Added

  • Added a setting to all posters in poster pack to disabled/enable them individually.
  • Added a setting PerSession, which allows user to choose between randomizing posters on every lobby reload or on every game restart.
  • Added Chance config options for PerPack and PerPosters randomization modes.
    • PerPack: if any pack has a Chance > 0, use weighted selection.
    • PerPoster: if poster has a Chance > 0, use weighted selection.
    • 0% chance means equal probability [ standard behavior ].
  • Added support for .jpg, .jpeg, and .bmp.
  • Added texture caching
    • Stores loaded textures in memory, reloading only when packs change. Clear cache on mod reload or game exit.

Changed

  • Little more texture loading optimization.
  • Improved configs.
  • Improved and removed some logs.

Removed

  • Removed ShipWindowsBeta compatibility as it was merged into the main ShipWindows mod.

Fixed

  • Fixed vanilla posters not re-enabling if there were custom posters loaded.

[1.4.0] - 2025-05-13 - "Improvements"

Changed

  • Improved compatibility with other mods.
  • Changed recommended sizes in README.

[1.3.5] - 2025-02-18 - "Minor update"

Removed

  • Removed 1 second delay before creating custom posters, as it was not fixing the intended issue.

[1.3.4] - 2025-02-18 "Compatibility"

Added

  • Temporarily added ShipWindowsBeta compatibility.

[1.3.3] - 2025-02-15 "Optimization"

Changed

  • Optimized custom poster creation, the game no longer freezes when loading posters.
  • Removed unused code.

Fixed

  • Fixed a texture memory leak.
  • Added error handling for more robustness.

[1.3.2] - 2025- "Release"

Added

  • Initial release!
  • ShipWindows compatibility!
  • WiderShipMod compatibility!
  • 2 Story Ship compatibility!
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