Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog,
and this project adheres to Semantic Versioning.
[4.0.4] - 2026-05-04
Fixed
- Fixed clients having posters from a previous lobby with the correct ones when rejoining
Removed
- Removed motion blur for poster prefabs
Changed
- Internal code cleanup and refactoring
[4.0.3] - 2026-01-21
Fixed
- mp4 posters always overriding image posters when both added for the same poster slot
[4.0.2] - 2025-11-04
Added
- Added compatibility with 2StoryShip Legacy ship layout.
Changed
- Slightly improved Poster5 rotation when using 2StoryShip.
[4.0.1] - 2025-10-25
Fixed
- Fixed clients not having host selected posters (maybe?).
[4.0.0] - 2025-10-24
Added
- Added vanilla meshes of Poster5 and Tips.
- There's an option in the
Settings section to use both of them, one of them or neither of them.
- Added keeping packs or posters per save slot in a new setting
KeepPackFor.
- Added support for multiple poster packs within a single mod.
- So, basically create multiple folders in your mod folder and place posters in them as shown in the README and they will count as poster packs.
Changed
- Replaced
PerSession toggle option with KeepPackFor dropdown option to choose between Lobby, Session and SaveSlot.
- Poster positions and rotation of ShipWindows, TwoStoryShip, and WiderShipMod were improved to be closer to the vanilla.
- Reduced default volume of .mp4 posters from 20 to 10.
- Reduced default max distance of .mp4 posters from 4 to 3.5.
Fixed
- Fixed posters not randomizing with
PerPoster mode.
- Fixed transparent image backgrounds being black.
[3.2.0] - 2025-10-15 - "Synchronization"
Added
- Added video playback synchronization. Hosts video playback time is synced with all clients.
- Added posters synchronization. Host now selects the active poster pack and syncs it across all clients.
- Added toggleable Networking option to config.
- Added LethalNetworkAPI as dependency.
[3.1.0] - 2025-10-12 - "Compatibility"
Added
- Added BiggerShip compatibility.
Fixed
- Fixed posters not being affected by games shaders.
[3.0.0] - 2025-10-11 - "The Overhaul"
Added
- Added .mp4 support.
- Added a config option to enable or disable the audio of the poster mp4 [ default is false ]
- Added a config option for each .mp4 poster to change the max volume distance of the video [ default is 4 ]
- Added a config option for each .mp4 poster to change the aspect ratio of the video [ default is Stretch ]
- Added a config option for each .mp4 poster to change the volume of the video [ default is false ]
Changed
- Replaced creating posters via code with AssetBundle.
- Config overhaul.
- Refactored and reorganized the entire codebase.
Fixed
- Fixed poster positions with 2StoryShipMod.
- Fixed poster packs disabled in a mod manager still showing up in the config.
[2.0.0] - 2025-06-09 - "Major update"
Added
- Added a setting to all posters in poster pack to disabled/enable them individually.
- Added a setting
PerSession, which allows user to choose between randomizing posters on every lobby reload or on every game restart.
- Added
Chance config options for PerPack and PerPosters randomization modes.
- PerPack: if any pack has a
Chance > 0, use weighted selection.
- PerPoster: if poster has a
Chance > 0, use weighted selection.
- 0% chance means equal probability [ standard behavior ].
- Added support for
.jpg, .jpeg, and .bmp.
- Added texture caching
- Stores loaded textures in memory, reloading only when packs change. Clear cache on mod reload or game exit.
Changed
- Little more texture loading optimization.
- Improved configs.
- Improved and removed some logs.
Removed
- Removed
ShipWindowsBeta compatibility as it was merged into the main ShipWindows mod.
Fixed
- Fixed vanilla posters not re-enabling if there were custom posters loaded.
[1.4.0] - 2025-05-13 - "Improvements"
Changed
- Improved compatibility with other mods.
- Changed recommended sizes in README.
[1.3.5] - 2025-02-18 - "Minor update"
Removed
- Removed 1 second delay before creating custom posters, as it was not fixing the intended issue.
[1.3.4] - 2025-02-18 "Compatibility"
Added
- Temporarily added
ShipWindowsBeta compatibility.
[1.3.3] - 2025-02-15 "Optimization"
Changed
- Optimized custom poster creation, the game no longer freezes when loading posters.
- Removed unused code.
Fixed
- Fixed a texture memory leak.
- Added error handling for more robustness.
[1.3.2] - 2025- "Release"
Added
- Initial release!
- ShipWindows compatibility!
- WiderShipMod compatibility!
- 2 Story Ship compatibility!