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Last Updated
3 hours ago
First Uploaded
3 hours ago
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43
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2
Size
20MB
Dependency string
zeeblo-LethalMystery-0.4.1
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Lethal Mystery (Alpha)

A murder mystery mod inspired by Among Us.

I made a video summarizing my progress on the mod here: https://www.youtube.com/watch?v=P6a_eR3ZgN8

YouTube thumbnail

Gameplay

View of an office map

Roles

At the start of the game you'll be given a special item if you have a unique role.

Note: I'm generally not a fan of having a ton of roles because I think it gets too distracting from the core gameplay so I may not add many others but a "Mimic" role is planned.

Employee

Objective

  • Reach the quota by carrying all the scrap you can find back to the ship
  • Vote out the monsters

Monster

Objective

  • Kill all the employees
  • Sabotage the crew to slow them down
Monster Role

Shop

Collecting scrap will give you credits which you can use to buy certain items in the shop

Meeting

When the round starts a horn will spawn. To call a meeting, you have to pull the lever.

Voting UI

Minimap

Your minimap will only allow you to see yourself and the actual environment around you.

You can scroll up and down to zoom in or out.

Important: During a meeting your minimap is automatically set to your last location. You can place a dot down somewhere on the map to let others know where you were. (This will also allow you to see other people's location)

Minimap

Maps

To select a map, go to the terminal and type "moons" to see all your options (it automatically defaults to office).

To-Do

  • Hitting a vent with a shovel will force the monster out
  • Bomber role (probably). A monster type that can spawn a limited amount of landmines at a time

some other stuff too but Im not listing them all

Credits

Xilophor : For making LethalNetworkAPI which greatly helped with the networking

Toemmsen96 : For making ChatCommands mod (this mod uses an old and modified version)

Game Icons:

https://game-icons.net/1x1/lorc/compass.html

https://game-icons.net/1x1/delapouite/plain-arrow.html

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