Lethal Company

Details

Last Updated
5 months ago
First Uploaded
5 months ago
Downloads
791
Likes
3
Size
20MB
Dependency string
zeeblo-LethalMystery-0.4.6
Dependants

Categories

0.4.6-alpha

Fixes:

  • Visiting a custom map then visiting a vanilla map would prevent the user from leaving the ship regularly by teleporting them back inside. This has now been resolved.
  • Check if user is in-game before registering keybinds

0.4.5-alpha

Fixes:

  • Player should no longer be able to die while in a meeting

0.4.4-alpha

Features:

  • Replaced keybinds with InputUtil dependency

Fixes:

  • Sheriffs should be able to spawn their weapon if they for some reason didn't get one

0.4.3-alpha

Fixes:

  • Removed reliance on in-game kick button icon (which is used for the voting)

0.4.2-alpha

Fixes:

  • Support for LethalLevelLoader (LLL)

0.4.1-alpha

Fixes:

  • Removed Liquidation from the list of vanilla map moons a user can travel to

0.4.0-alpha

Features:

  • Added editable host settings
  • If chat is disabled, players can only speak before a round and during a meeting
  • Made Office the default map

Fixes:

  • Destroy map game objects when ship leaves

0.3.0-alpha

Features:

  • You can travel to vanilla moons now
  • Display imposter names in chat at the end of every game.
  • Completely revamped voting UI
  • Having the voting UI open will prevent you from scrolling through your inventory & Looking around
  • Players that have voted will be highlighted a different color
  • Credits are automatically set to 0 instead of default 60
  • Removed uid from being appended to usernames

Fixes:

  • Players should no longer die in a meeting if the player count gets too high
  • Reversed forced name change

0.2.0-alpha

Features:

  • Players can't share the same suit (except the default)
  • Carry weight has been reduced for items
  • Append uid to the end of usernames

Fixes:

  • Fixed Monsters dying if sheriff shot them while in a meeting
  • Fixed VotingUI bug that would constantly spawn VotingUI gameobjects if a user was using a custom username
  • Fixed kill cooldown
  • Fixed two handed items preventing users from going to the ship
  • Stopped player from getting stuck on certain ship objects

0.1.1-alpha

  • Fixed game stil allowing bodies and meeting to be called when a game is in the process of ending
  • Fixed individual meeting numbers not reseting when a game ends or if a user quits the game
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.