Mimesis

Details

Last Updated
3 days ago
First Uploaded
3 days ago
Downloads
960
Likes
1
Size
94KB
Dependency string
DooDesch-EnemyDropLoot-1.0.2
Dependants

Categories

EnemyDropLoot

Reward dungeon combat by letting enemies drop the same loot that would spawn naturally in the current mission.

EnemyDropLoot inspects the map's spawn table, mirrors it into an on-kill pool, and uses the game's own helpers to place rewards safely on the navmesh. Every fight now feeds progression instead of just draining resources.

Features

  • Detects real missions automatically (shop, tram, arena remain untouched)
  • Mirrors the active dungeon's spawn table so drops stay lore-friendly
  • Places loot with the native spawn helpers for reliable positions
  • Configurable drop chance and rolls per enemy in MelonPreferences

Installation

  1. Install the mod via Thunderstore Mod Manager or manually.
  2. Ensure MelonLoader 0.7.1+ is present in your game folder.
  3. Copy EnemyDropLoot.dll and MimicAPI.dll into MIMESIS/Mods (or let your manager do it).
  4. Launch the game once so the config section is generated.

Configuration

The mod adds an EnemyDropLoot block to UserData/MelonPreferences.cfg:

  • Enabled — master toggle (default: true)
  • DropChance — probability per kill, 0–1 (default: 0.1)
  • MaxDropsPerKill — rolls granted for each enemy (default: 1)

Fine-tune the values to match how generous you want dungeons to feel, then enjoy actually getting rewarded for taking risks.

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