

Version v1.2.0v1.2.0
- fixed ammo_counter_meter (broke when put on multiple bodygroups)
- added aog_r1 to proto_viewmodel_test selection
- adjusted default color/style values for most of the scopes
- proto_viewmodel_test now supports all reticles/ammo_counters/field_emitters
- updated gallery
Update info for mdlshitters:
All scopes now share a single ammo_counter material, please update your models
Discord id: Creamy#5877
NS Discord Server:
For Crashes - Please refer #modding_chat and @ me, before creating a ticket for the support team
For Skins - Please refer to #skin_chat and make sure to @ me
This mod adds vmts/vtfs for customisable reticles as well as convars for modsettings to use.
All transformations to reticles can be done via console, all convars start with 'CRM.'
This mod reqiures a modder to implement vmts into their model, this mod does not work on vanilla weapons.
In order to use presets you need to input ie 'exec crf_fov96', if your fov is not on a list fear not, just play around with one of the scopes and create your own custom scalar based on theese values then simply save the your .cfg file in [ns mod folder]/CustomReticlesFramework/mod/cfg
CRM.hcog2_offset_scalar 0.875
CRM.acgs_offset_scalar 0.875
CRM.aog_r1_offset_scalar 0.875
CRM.aog_r2_offset_scalar 0.875
CRM.cro_offset_scalar 0.875
CRM.r201_front_offset_scalar 0.875
CRM.vinson_front_offset_scalar 0.875
proto_viewmodel_testTo test all of the avaible sights you need to launch private match whith sv_cheats 1 enabled.

After you load into your map type in console give proto_viewmodel_test - this will show all avaible mods that can be equipped. Lastly equip the sight you'd like to preview.

list of avaible scopes:
give proto_viewmodel_test hcog
give proto_viewmodel_test redline_sight
give proto_viewmodel_test threat_scope
give proto_viewmodel_test holosight
give proto_viewmodel_test aog
give proto_viewmodel_test aog_r1
give proto_viewmodel_test cqh
give proto_viewmodel_test hcog_r1
To use this framework in your custom models download the .blend containing r201 with all base scopes or individual smd files from github link
Unfortunetely settings such as cl_fov_scale;viewmodel_fov;zoom_fov (or any other settings that modify your fov), will 100% break the default scaling, in order to adjust it use [...]offset_scalar convar to fit your preference or use one of the presets mentioned above :p
Some .qc files need additionall $attachments like aog_r1 which you can copy from here:
$attachment "AOG_R1_FRONT" "def_c_scope_aog_r1" 0 1.685 -1.55 rotate -90 -90 0
$attachment "AOG_R1_REAR" "def_c_scope_aog_r1" 0 1.685 -1.56 rotate -90 -90 0
This is just a preview that was set up for 1.6 fov_scale, which is slightly [fov_scale 1 = 70fov; fov_scale 1.55 = 110fov]





Featured scopes:
Install via thundersore/VTOL is preffered, but if you are installing this mod manually, install this skin as a MOD !!








Have fun <3
v0.0.2
- added proper aog_r1 correction
- changed acgs_sight windage to accomodate for sway correction
v1.0.1
- minor fixes
v1.0.0
- added global killswitch for reticle offset
- added option to prioritize custom color over colorblind setting
- changed how Holo_scale works - now it'll adjust offset_scalar automatically
- added presets for most common fov values [enable by typing ie 'exec crf_fov96']
v1.1.0
- readme.md updates
- added proto_viewmodel_test replacement for testing offsets
- added ui for r201/hemlok iron sights
- added cqh sight support
- added hcog_r1 support [titanfall 1 version]