
Titanfall 2: Northstar
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Thanks to Fifty#8113 and Spoon#1812 as they did most of the work on this, I just put it together and made it into a mod.
This alone does nothing but is required for other mods to function.
If another mod listed this one as its dependency, download it!
AddCallback_OnPlayerKilled( void functionref( entity victim, entity attacker, int damageSourceId ) callback )Note: this is triggered each time a player gets killed in a match, not just by the client player. If you only care about client player's kills, simply check if attacker == GetLocalClientPlayer()
Any mods using this should have their priority higher than 1.