

2025.11.21: 更新时间暂停逻辑,早上起床的时候,时间会正常流逝,如果此时保持店铺关闭状态,系统将会在第一位客人到来之前(7:30)将时间暂停。
背景 我一直觉得早上6点到7点这短时间过的真几把快,我都完全来不及思考今天要上什么菜的时候,就已经快要到七点了,第一批顾客马上就要来买菜了,游戏跟现实时间流逝速度是60倍,也就是现实中的一秒等于游戏中的1分支,有哪个神仙能够在早上60秒内完成去码头拿菜、取出酿酒器里的酒、取出昨天做好的奶酪,没有吧,实际上我连哪个货物腐烂了需要清理掉这点小事我都没办法在60秒内完成,经常是一边忙着清点货物,一边把菜挪到地窖里面,然后拿酒,拿奶酪,做完了这点东西后,就已经到下午了,感觉自己做了,但是又感觉什么都没做,一天的时间半天都在搬货,晚上还得摸黑找矿,摸黑采花,摸黑钓鱼,这对吗,这不对,要不,咱们早上去钓鱼、采矿、摘花、种地、收蜂蜜,晚上看看风景然后直接睡觉吧,这样挺好。
Mod功能 此Mod提供了暂停游戏时间的功能:
[email protected]修改:
通过GameManager.ServerUpdateTimeline前置补丁检测店铺状态,如果店铺状态为打烊,就会停止时间流逝,再通过重Hook MonoBehaviour的update()事件进行帧检测,如果店铺状态被开启,则恢复时间流逝。
兼容性:未发现与其他Mod冲突。
Lan-CloseMarketPauseTime-1.0.0.zipOld Market Simulator 游戏的根目录2025.11.21: Updated the time-pause logic. Time now progresses normally upon waking up in the morning. If your shop remains closed at that point, the game will automatically pause time just before the first customer arrives (at 7:30).
Background I've always felt that the one-hour window from 6:00 AM to 7:00 AM passes absurdly fast. Before I can even decide what dishes to prepare for the day, it's already nearly 7:00 AM - the first customers are arriving, and I haven't even started. The game's time progression speed is 60× faster than reality (1 real-life second = 1 in-game minute). How can anyone reasonably complete all these tasks in just 60 seconds? Tasks like fetching vegetables from the dock, retrieving wines from the fermenter, and collecting yesterday's cheese? Impossible. I can't even manage minor chores like clearing spoiled goods in that timeframe. I often find myself frantically inventory-checking while moving vegetables to the cellar, grabbing wines, collecting cheese - and by the time I finish these basic tasks, it's already afternoon. I feel like I've accomplished something, yet also like I've done nothing meaningful. Half the day gets consumed just moving cargo, while evenings involve stumbling around in darkness searching for ores, picking flowers, and fishing. That's not sustainable. Let's fix this: mornings for outdoor activities (fishing, mining, flower-picking, farming, honey collection), evenings for scenic views and early bedtime. Sounds much better.
Mod Features This mod introduces time-pausing functionality:
[email protected]GameManager.ServerUpdateTimeline to detect shop statusMonoBehaviour.Update()Lan-CloseMarketPauseTime-1.0.0.zipOld Market Simulator game folder