Fixed Thunderstore/r2modman package layout: moved the plugin DLL and bundled SideLoader pack under plugins/ so Outward installs them into BepInEx/plugins correctly.
Normalized ZIP paths to forward slashes and removed BOM from the SideLoader manifest.txt.
0.1.18
Replaced Mana Stone with Crystal Powder in crafting recipes so the ingredients can be placed in the Survival crafting menu. Sorry again :)
0.1.17
Cleans up Runic Chakram visuals on equipment unequip and left-hand equipment changes so the chakram does not remain attached to the hand after being moved back to inventory.
0.1.16
Hides runic weapon root renderers when the item is only stored in inventory, preventing newly added weapons from appearing under the player.
Restores those renderers when the item is equipped or dropped in the world.
0.1.15
Adds custom inventory icons for Runic Chakram and Runic Knuckles.
Keeps item icon files uniquely named so r2modman continues to use the package icon for the mod entry.
Confirms Runic Knuckles removes the original Smoke Knuckles effects.
0.1.14
Adds Runic Chakram, crafted from Chakram, two Crystal Powder, and Hackmanite.
Adds Runic Knuckles, crafted from Iron Knuckles, two Crystal Powder, and Hackmanite.
Sets Runic Chakram damage to 37 Ethereal, impact to 16, weight to 1.0, and durability to infinite.
Sets Runic Knuckles damage to 25 Ethereal, impact to 5, weight to 1.0, and durability to infinite.
0.1.13
Renames bundled item icon files so r2modman keeps using the package icon when the mod is enabled.
0.1.12
Adds in-game screenshots for every current Runic Arsenal weapon to the mod page.
0.1.11
Preloads the exact vanilla Runic Blade material from the original prefab so runic weapons do not need the player to summon Runic Blade first.
Removes the experimental Arsenal-only material speed and texture tiling overrides, restoring the Runic Dagger material behavior.
0.1.10
Changes the test texture tiling value from 3.0 to 2.0 on all runic weapons.
Keeps runic material animation speed at 1.5.
0.1.9
Sets runic material animation speed to 1.5 on all runic weapons.
0.1.8
Changes the test texture tiling value from 4.0 to 3.0 on all runic weapons.
0.1.7
Tests texture tiling on runic weapon materials instead of shader scale.
Restores shader scale to 2.0 and applies 4.0 tiling to main, normal, and distortion texture layers.
0.1.6
Lowers the test runic material scale to 0.5 on all runic weapons.
0.1.5
Lowers the test runic material scale to 1.0 on all runic weapons to check whether smaller scale values make the texture pattern less stretched.
0.1.4
Reduces runic weapon weight to roughly half of the base weapon weight, rounded down, with a minimum of 1.0.
Adds independent runic material scale tuning per weapon so visual adjustments can be tested without changing every weapon at once.
0.1.3
Adds Runic Halberd, crafted from Marble Halberd, Crystal Powder, and Hackmanite.
Adds Runic Spear, crafted from Marble Spear, Crystal Powder, and Hackmanite.
Sets Runic Halberd damage to 48 Ethereal, impact to 24, and durability to infinite.
Sets Runic Spear damage to 54 Ethereal, impact to 15, and durability to infinite.
Adds custom inventory icons for Runic Halberd and Runic Spear.
0.1.2
Adds Runic Morningstar, crafted from Marble Morningstar, Crystal Powder, and Hackmanite.
Adds Runic Greathammer, crafted from Marble Greathammer, Crystal Powder, and Hackmanite.
Sets Runic Morningstar damage to 50 Ethereal, impact to 22, and durability to infinite.
Sets Runic Greathammer damage to 52 Ethereal, impact to 28, and durability to infinite.
Adds custom inventory icons for Runic Morningstar and Runic Greathammer.
0.1.1
Adds Runic Greataxe, crafted from Marble Greataxe, Crystal Powder, and Hackmanite.
Sets Runic Greataxe damage to 55 Ethereal, impact to 22, and durability to infinite.
Adds a custom inventory icon for Runic Greataxe.
0.1.0
Adds Runic Axe, crafted from Marble Axe, Crystal Powder, and Hackmanite.
Applies the exact Runic Blade material style to the axe at runtime.
Sets Runic Axe damage to 44 Ethereal, impact to 14, and durability to infinite.