Mods by ehaugw | Support me on Patreon
This mods was confirmed to work with the (at that time) current base game (Outward Definitive Edition) at September 25, 2024.
Summary
What's the purpose of "Relic Keeper"?
- Gives the player an opportunity to collect relics of all rarities, and channel their unique powers.
Features
The "Relic Keeper" is the closes you get to a wizard in Dungeons and Dragons. The class provides only two skills, namely Use Relic and Unleash, but the effect of those skills varies depending on the equipped relic. There are currently nine unique active relic effects, and twopassive effects. Other equipment mods, like Crusader's Equipment provides more relic with their own unique effects
The trainer is found inside the Blue Chamber building.
Use Relic (Cooldown: varies, Mana cost: varies, Stamina cost: varies)
- Use unknown powers from within a relic.
- Note that this can be learned twice. Once for 50s and once for 600s. Each instance of the skill has it's individual cooldown
Unleash (Cooldown: varies, Mana cost: varies, Stamina cost: varies)
- Unleash unknown powers from within a relic.
Relic Lore (Passive)
- Enables you to Use and Unleash stronger relic effects.
Relic Fundamentals (Passive)
- Display relic information in their descriptions.Display relic information in their descriptions.
Mythic Lore (Passive)
- Enables you to Use and Unleash mythic relic effects.Enables you to Use and Unleash mythic relic effects.
Mana Flow (Passive)
- Decreases the mana cost of Use Relic.Decreases the mana cost of Use Relic by 30%, rounded off to the closest integer.
Arcane Influence (Passive)
- You may benefit from passive relic effects.You may benefit from passive relic effects.
Patch notes
Other mods by ehaugw (this list may be outdated)
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Anti Alchemy Abuse
- Remove alchemy loopholes that obliterates the game economy.
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Crusader's Equipment
- Provide interesting gear options for people who with to play with knight-ish builds
- Provide more gear options for players who wish to increase their Holy Damage bonus.
- Ensuring that the highest possible Holy Damage bonus is not affected by this mod.
- Provide more options for players who wish to look like someone doing Elatt's bidding
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Custom Moveset Pack
- Provide interesting moveset combinations to the user.
- Introduce significant variations between weapons of the same type.
- Make rarely used weapons more viable by giving them better movesets rather than better stats.
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The Juggernaut
- Enable the user to play as a heavily armored warrior that is in control of the battlefield.
- Provide other defensive options than Rune Sage, Monk Warrior and Cabal Hermit.
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Radiant Damage Gear
- Provide more gear options for players who wish to increase their lightning damage bonus.
- Ensuring that the highest possible lightning damage bonus is not affected by this mod.
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Runic Scrolls
- Provide Runic Scrolls, which are consumed alternatives to lexicons that goes into your quiver slot.
- Said alternative should be expensive to not make Internalized Lexicon redundant.
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Skilled at Sitting
- Enable a coop player to mimic a rest while his sorry excuse of a partner is wasting time organizing his backpack and talking to merchants.
- Provide a ever so slightly useful alternative to just waiting when you need an important cooldown before a dangerous fight.
- Provide an alternative to other sitting mods, that is balanced and consistent with the game design (thus ruling out "Medidation", as passive mana regen in Outward is related to sleep).
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The Crusader
- Enable the user to play as a holy warrior with divine magic.
- Give the user a legit reason to sacrifice health and stamina on a melee character.
- Enable the user to play an all out melee character without mana, while still casting a few spells.
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Martial Artist
- Provide some simple mechanics, locked behind basic skills, to add some depth to combat
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Vagabond
- Provide positional mechanics, beast taming, dirty tricks and an enhanced survival experience.
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Weapon Repair Kit
- Repair your weapons on the fly!
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Rune of Protection
- Enable manaless characters to gain Runic Protection through a limited consumable
Credits
Thanks to Sinai for making the Outward Explorer, and always beeing up for discussing solutions to anything.
Manual Installation
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Ensure that you are opted in to the default-mono branch.
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Ensure that BepInEx is installed.
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Make sure all dependencies are installed. The mod depends on these and will not work without them!
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Uninstall previous versions of the mod.
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Download "RelicKeeper.zip".
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Move "RelicKeeper.zip" into the "Outward" game folder.
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Right click "RelicKeeper.zip" and click "Extract Here".
Manual Uninstallation