
PEAKSleepTalk
Allow passed out players to talk at a reduced volume after a short period.Details
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
- Patch to keep mouth animating when a player is passed out
- Patch to continue to allow voice when a player is passed out but at a lower volume
[0.1.0] - 2025-07-04
- 8 second cooldown before player can speak
- Initial Thunderstore package release
[0.1.1] - 2025-07-04
- fixed a logical oversight that affected speaking when dead
[0.2.0] - 2025-07-04
- added configuration file to tweak values
- added option to turn off volume deduction in settings
- added option to turn off quiet time in settings
- simplified code when accessing public members
[0.2.1] - 2025-07-05
- fix for mistake in 0.2.0 which broke the voice activation logic