

A simple mod that prevents dynamite from being cooked on the host side. This resolves the issue of dynamite triggering chain reactions with other explosives.
Allowing you to host lobbies such as [Kin's Chaotic Trials] or [Random Airstrikes] without causing excessive audio disturbances for players.
Berrynana Peel added!
Just install it!
As this is a host-side only modification, players on the client side will still observe dynamite on the ground appearing to be cooked by other explosives. However, this is merely a visual desynchronization issue. Players can still interact with, pick up, and throw these dynamite as needed without functional impact.
@ Ch33kKlapp3r for testing