Details

Last Updated
last month
First Uploaded
last month
Downloads
20K
Likes
4
Size
710KB
Dependency string
Snosz-TerrainRandomiser-0.2.1
Dependants

Categories

Terrain Randomiser

Randomise terrain generation for the level of the day with a seed for near infinite choices.

All players are required to have this mod installed for it to work

Changelog

[0.2.1]

  • Fixed bug where disabling randomisation on host did not update on clients.
  • Fixed bug where seed sometimes did not update on clients before generation began.

[0.2.0]

  • Improved loading times (~5 seconds faster on my pc).
  • Fixed bug where some items were not correctly synced (shell, napberry, capybara fruit).
  • Potentially fixed bug where Caldera desyncs for host when using Peak Unlimited.
  • Fixed issue with floating shrooms and beans.

[0.1.2]

  • Seed input UI redesign.
  • Fixed bug where UI shows as pink squares when running vulkan.

[0.1.1]

  • Props spawned in volcano such as luggage should now work properly.

Warning

  1. This is a 0.2 release and I make no promises that you will have a smooth gameplay experience, however from player feedback and testing, the mod appears to be in a mostly stable state.
  2. Due to regenerating the terrain completely, this mod will have an impact on loading times. On my pc this takes around 14 seconds from hitting the Start button.
  3. The generation will desync for anyone who is using a mod that uses UnityEngine.Random (such as generation mods), the odds of this occuring can be reduced if all players have the same mods.

How To Use

  1. When inside the Airport, opening the Airport Kiosk will show an input field for a seed.
  2. The seed takes a number input, you can also use the dice button to generate a random seed.
  3. To disable the custom generation, just toggle the enabled checkbox.

Installation

  1. Download the mod zip file.
  2. Move the TerrainRandomiser.dll file inside the mod zip file into your BepInEx plugins folder located where you have installed Peak.
  3. The Boarding Pass should now show seed controls.

Current Issues

  1. Bridges are disabled due to an unresolved issue
  2. Mods that require calling UnityEngine.Random during terrain generation can cause a desync unless that call happens for all players (all players should have the same mods, and not 100% guaranteed to fix the issue).

Showcase of different seeds:

terrainrandomiser terrainrandomiser

Help

If you experience an issue with this mod, the best way to reach me is through the Terrain Randomiser thread on the Peak modding discord server https://discord.gg/SAw86z24rB

Credit

Dice icon created by Mike Zuidgeest - Flaticon

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