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PEAK
TerrainRandomiser
PEAK
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TerrainRandomiser
Randomise terrain generation with a seed and select what biome or variants to play on for near infinite choices.
Snosz
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89K
Likes
9
Size
3.4MB
Dependency string
Snosz-TerrainRandomiser-1.1.7
Dependants
21 other mods
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Changelog
[1.1.7]
Fixed bug preventing settings from saving if Enable Randomiser was disabled.
Fixed bug preventing settings from syncing to all players if Enable Randomiser was disabled.
[1.1.6]
Compatible with version 1.61.a.
[1.1.5]
Compatible with Play It Your Way update.
[1.1.4]
Fixed bug that would cause desync in multiplayer for clients with high ping/low-end pcs.
[1.1.3]
Fixed bug that prevented starting new runs after choosing random options.
[1.1.2]
Added config option to disable lightmap baking.
[1.1.1]
Fixed bug resulting in all Lookers being enabled.
[1.1.0]
Added LightMap baking, rain/snow storms/voice effects/etc should now be more accurate to the generated terrain.
Improved generation times.
Joining a game mid session should now properly generate the proper terrain.
Fixed some spawners not generating properly (most noticeable in the Roots biome).
Fixed a bug where fog would not appear in some circumstances.
Long load times should no longer timeout the player.
[1.0.3]
Fixed bug that would result in terrain being randomised even if the checkbox was unchecked.
Deep Woods variant for Roots can now properly generate.
The "Random" setting will now properly save and load.
Snowpiles now generate properly on the ground.
[1.0.2]
Fixed bug that prevented manually inputting a seed number.
Fixed bug that prevented dropdowns from closing unless an option was chosen.
[1.0.1]
Fixed bug that sometimes prevented biomes from generating correctly depending on the level.
Fixed bug that would result in desync in multiplayer.
Fixed bug that would prevent UI from working when closing and re opening the boarding pass.
Biome tabs in the UI now display the user's selected biome for that segment.
Changing selected biome now updates the selected variant to be one from the new biome.
[1.0.0]
Added biome selection option to force a specific biome to generate
Added variant selection option to force a specific variant to generate.
New UI design
[0.2.5]
ROOTS compatible
Cactus balls no longer turn into Napberries
Raised the max seed value to 999,999,999
[0.2.4]
Mesa now properly generates based on seed.
Bridges have been fixed and enabled.
Automatic seed generator now properly sets a new seed if leaving mid game.
[0.2.3]
Added an automatic seed generator for players who want to immediately jump into a new seed
Now hides randomiser ui inputs when toggled off
[0.2.2]
Mesa update compatible
Added config option to remember shouldRandomise state
[0.2.1]
Fixed bug where disabling randomisation on host did not update on clients.
Fixed bug where seed sometimes did not update on clients before generation began.
[0.2.0]
Improved loading times (~5 seconds faster on my pc).
Fixed bug where some items were not correctly synced (shell, napberry, capybara fruit).
Potentially fixed bug where Caldera desyncs for host when using Peak Unlimited.
Fixed issue with floating shrooms and beans.
[0.1.2]
Seed input UI redesign.
Fixed bug where UI shows as pink squares when running vulkan.
[0.1.1]
Props spawned in volcano such as luggage should now work properly.
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