Terrain Randomiser
Randomise terrain generation for the level of the day with a seed for near infinite choices.
All players are required to have this mod installed for it to work
Changelog
[0.1.2]
- Seed input UI redesign.
- Fixed bug where UI shows as pink squares when running vulkan.
[0.1.1]
- Props spawned in volcano such as luggage should now work properly.
Warning
- This is a 0.1 release and I make no promises that you will have a smooth gameplay experience. Terrain should sync and most networked objects will work correctly with some exceptions
- Due to regenerating the terrain completely, this mod will have an impact on loading times. On my pc this takes around 19 seconds (performance improvements coming soon)
- Not tested with large player counts.
How To Use
- When inside the Airport, opening the Airport Kiosk will show an input field for a seed.
- The seed takes a number input, you can also use the dice button to generate a random seed.
- To disable the custom generation, just toggle the enabled checkbox.
Installation
- Download the mod zip file.
- Move the TerrainRandomiser.dll file inside the mod zip file into your BepInEx plugins folder located where you have installed Peak.
- The Boarding Pass should now show seed controls.
Current Issues
- Bridges are disabled due to an unresolved issue
- Very few objects are still unsynced, from testing these are unimportant objects such as the fruits on capybara heads and some other unimportant objects such as shells.
Showcase of different seeds:

Help
If you experience an issue with this mod, the best way to reach me is through the Terrain Randomiser thread on the Peak modding discord server
https://discord.gg/SAw86z24rB
Credit
Dice icon created by Mike Zuidgeest - Flaticon