A host-only PEAK rising-fog mod with synced multiplayer fog, separate fog-cold and night-cold control, optional compass support, and localized config files.
Fixed fog-cold suppression clearing the entire cold status while night cold was enabled, which prevented vanilla night cold from affecting players.
1.0.2
Changes
Stabilized the fog ETA display so small sampling changes no longer make the countdown jump back and forth.
Added the configured fog delay time, with a delay icon, to the lobby bottom HUD.
Added a text day/night time entry to the in-game bottom HUD, with separate day and night icons.
Kept guest fog distance and ETA visible after death by calculating them from the spectated character when available.
Fixed fog-sourced cold being incorrectly suppressed when night cold was disabled but fog cold suppression was off.
Fixed disabled night cold cleanup so it no longer uses the vanilla status-chunk removal path.
Made cold handling fully host-authoritative: guests no longer use local cold settings, and installed guests receive the host's fog-cold and night-cold corrections.
1.0.1
Fixes
Remove the visual fog effects of Caldera and TheKiln.
1.0.0
Features
Renamed the mod to Fog&ColdControl and aligned the DLL, config file, package name, and release metadata with the new name.
Added host-driven rising fog control with synced fog state and timing for offline and multiplayer runs.
Added separate controls for fog cold and night cold.
Added optional compass rewards, a manual compass hotkey, and a lobby compass prompt.
Added a compact fog HUD and an optional top-screen campfire locator HUD.
Split config options into Basic and Adjustments sections.
Added automatic Chinese and English config localization for ModConfig and the physical config file.
Kept Caldera and The Kiln fully disabled in this mode.
Fixes
Fixed guest fog sync and host authority handling so guests can join without installing the mod.
Fixed fog-cold handling so fog cold and night cold are corrected independently.
Fixed language refresh so config names, descriptions, and file contents follow the current game language.
Fixed compass reward timing so only real fog-start segments grant campfire compasses.