

CampfireRespawn
Automatically revives all player at the campfire when team wiped outDetails
MOD: Campfire Respawn
Introduction / 简介
Automatically revives all players at the campfire when all players are dead/unconscious
在团灭时,自动让你们在篝火处复活
Features / 功能
1. Campfire Activation Recording / 篝火激活记录
- Automatically records campfire location, player items, fog and lava positions when activating a campfire
当队伍激活篝火时,自动记录篝火位置、玩家物品、毒雾和岩浆位置 - Clears player negative status effects when near campfire(configurable)*
靠近篝火时清除玩家负面状态效果(可配置) - Records item states at campfire or death (configurable)
在篝火处或死亡时记录物品状态(可配置)
2. Auto-Revive Mechanism / 自动复活机制
- Automatically revives all players at the last activated campfire when all players are dead/unconscious
当所有玩家都处于死亡/昏迷状态时,自动在最近激活的篝火处复活所有玩家
3. Intelligent Item Recovery / 智能物品恢复
- Recorded items respawn directly in player inventory
被记录的物品直接重生在玩家物品栏中 - Configurable respawn chance per item
可配置每件物品的重生概率 - Clears previous item remains after respawn
重生后自动清除遗留物品
4. Environment Reset / 环境重置
- Fog and lava positions reset to recorded locations
毒雾和岩浆位置重置到记录点 - Prevents respawning in hazardous areas
避免在危险区域复活
5. Flexible Options / 灵活选项
- Host can press HOTKEY to manually trigger revival
房主可按热键手动触发复活 - Choose when to record items: at campfire or death
自由选择物品记录时机:篝火处或死亡时 - Special handling for Shore level campfires : records items after host moves 100m from starting campfire 海岸关卡篝火特殊处理 :当房主距离初始篝火100米以外时,进行初次物品记录.
Configuration Options / 配置选项
配置项 | 默认值 | 说明 |
---|---|---|
CampfireClearStatus | false |
是否在篝火处清除玩家负面状态效果(如中毒、流血等) If enabled, campfire will clear all negative player status effects (e.g., curses, poison) |
ReviveAddCurse | false |
是否在复活时增加诅咒值 If enabled, player will add Curse upon respawning |
RespawnHotkey | F11 |
强制复活热键 Keybind to force trigger a respawn |
RespawnMaxTimes | 99 |
最大复活次数 Maximum number of times the player is allowed to respawn |
recordItemsAtCampfire | true |
物品记录触发时机:true=篝火处记录,false=死亡时记录 If TRUE: Item recording triggers at campfire. If FALSE: Item recording triggers upon player death |
RespawnItemChance | 88 |
物品重生概率(0-100%) Percentage chance for each item to respawn when player revives (0-100) |
Installation / 安装
- Extract to GameDirectory/BepinEx/plugins
解压到 游戏目录/BepinEx/plugins即可
ChangeLog / 更新日志
1.0.9
-
When reviving in the Kiln level, not only is the lava height reset, but the timer is also reset, making the next lava rise require waiting another 180 seconds.
在熔炉关卡复活时,不仅会重置岩浆高度,还会重置计时器,使下次岩浆升起重新需要等待180秒.
-
The bonfire location search has been removed and replaced with the game's built-in
MapHandler.Instance.respawnThePeak.position
, improving performance. It also prevents players from getting their butt burned by the bonfire after reviving, lol.取消了篝火的位置搜寻,改用游戏自带的
MapHandler.Instance.respawnThePeak.position
,提升了性能.也避免复活后被篝火烧屁屁,哈哈!
1.0.8
- Updated the README.MD
更新说明文档
1.0.7
- Added lava position reset to prevent respawning in lava
新增岩浆位置重置功能,避免复活在岩浆中 - Added "Record items on death" option (recordItemsAtCampfire config)
新增"在死亡时记录物品"选项(recordItemsAtCampfire 配置项) - Items now retain their recorded state (e.g., ItemUses ) when respawned
新增物品状态记录功能(如已使用量等) - Optimized item respawn logic - items now appear directly in inventory
优化物品重生逻辑,物品直接出现在物品栏 - Added special handling for Shore level: records items after host moves 50m from starting campfire
新增海岸关卡特殊处理:房主距离初始篝火50米后记录物品 - Added automatic cleanup of previous item remains after respawn
新增重生后自动清除遗留物品功能 - Fixed occasional double respawn trigger bug
修复偶尔触发两次复活的BUG - Attempted fix for campfire status clear occasionally failing
尝试修复篝火状态清除偶尔失效的问题
1.0.6
- The remaining revival count UI will display after each value change, and automatically hides after 10 seconds
剩余复活次数UI会在数值变化后显示,10秒后自动隐藏
1.0.5
- Updated the README.MD
更新说明文档
1.0.4
- Added maximum revival limit (configurable)
增加最大复活次数限制(可配置) - Added UI display for remaining revives
增加剩余复活次数UI显示 - Added campfire revival support for the "Shore" level
增加海岸关卡复活支持 - Known bug: Small chance of respawning in an out-of-bounds area
已知BUG:小概率复活到空气墙区域
1.0.3
- Added configurable hotkey for manual revival
增加手动复活快捷键配置 - Fixed performance stutter caused by excessive status clearing
修复状态清除导致的卡顿 - Unconscious players now revive at full health
昏迷玩家满血复活
1.0.2
- Fixed bug triggering respawn when any player dies
修复任意玩家死亡触发复活的BUG
Author / 作者
- Created by Xiaohai
作者:小海 - For suggestions or bug reports, please contact: [email protected]
有任何建议或者bug反馈请联系: [email protected] - https://discord.com/channels/1363179626435707082/1404754575726084196