PEAK Checkpoint Save
This mod will save your progress at each campfire. Just lit it and it will save.
To load your save later, just start a level and press the load key (default: F6).
The current level will be saved, so you get the same level again and not every time the random daily level after loading. You can enable/disable the level loading in the boardingpass.
If you want to delete savefiles, open the boardingpass at the Airport, select the difficulty and press the load key (default: F6).
Works in multiplayer, although every client needs to install the mod, otherwise some things might not work properly.
❗ATTENTION: If you update the mod to a newer version, be aware that your current save files might be deleted cause of some internal changes.
Mod compatibility
Peakapalooza (including PeakToBeach)
- Compatible with PeakToBeach mode. After loading the savefile, you need to lit the campfire for the next part to load correctly.
Config
Config file: PEAK\BepInEx\config\PEAK_Checkpoint_Save.cfg
Config entries
- Key for loading your save (Default: F6)
- Key for tutorial message (Default: F1)
- Save/load of your afflictions like hunger, poison, skeleton... (Default: true)
- Save/load of your inventory (Default: true)
- Save/load of the item stats (cooking amount, fuel, rope length...) (Default: true)
- Hardmode, you can only load once until you reach the next checkpoint (Default: false)
- Enable Loading of Level Scene (Default: true)
- Enable/disable loadingscreen (Default: true)
- Loadingscreen text fontsize (Default: 64)
- Loadingscreen text X position
- Loadingscreen text Y position
- Loadingscreen background color
- Loadingscreen text color
- Textmessage fontsize (Default: 64)
- Textmessage X position
- Textmessage Y position
- Textmessage outline color
- Textmessage outline width
- Textmessage normal color
- Textmessage error color
- Textmessage success color
- Textmessage warning color
- Enable/disable Boardingpass information
- Boardingpass text fontsize (Default: 32)
- Boardingpass text X position
- Boardingpass text Y position
- Boardingpass text color
- Enable/disable Tutorial message
- Tutorial message fontsize (Default: 48)
- Tutorial message background color
- Tutorial message text color
- Legacy Saving (If enabled, you have just one save file which works for every difficulty [like it was before version 0.3.0])
- Legacy Loading Key (Enable this, if you want to press the loading key only once)
- Teleport workaround for The Kiln
- Teleport jump logic
- Teleport frames to wait
- Jump logic wait time
- Client mod version check (if enabled, checks the mod version of every player)
- Client ready check (if enabled, checks if every player is ready before you can load the savegame)
- (DEBUG) enable teleport
- (DEBUG) Teleport key
- (DEBUG) Enable debug logging
Support / bug report
If you found a bug, you can open an issue at gitHub
https://github.com/dominik0207/peak_checkpoint_save/issues
Or join the PEAK Thunderstore Discord Server and write in the topic "mod-releases/PEAK Checkpoint Save"
https://discord.com/channels/1363179626435707082/1454970386910543935
Known bugs/issues
- If other players glitch through the map after loading, try changing the option "teleportJumpLogic" to 1 or 2. If that does not help, you can enable "enableTeleport" and manually teleport every client to your position as a workaround (Default: F9)
- You might get some steam achievements if you load a safe file. So if you want to achieve it all on your own, I would not recommend using this mod.