Details

Last Updated
yesterday
First Uploaded
yesterday
Downloads
11K
Likes
4
Size
166KB
Dependency string
lnkr-PeakStranding-0.9.0
Dependants

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.9.0] - 2025-08-13

Added

  • Ability to like online items
  • Ability to delete online items (locally, current run only)
  • Clients now see the online item overlay (nicknames, likes) too.
  • Config values to control whether clients can like or delete
  • Added Scout Cannon to shareable items pool (Check the configuration; you may need to add it to the allow list manually)

Fixed

  • Invisible ropes on the client side (thanks to Harmony for the feedback!)
  • Improved network handling

Changed

  • Updated visuals for online item overlay

Removed

  • Сode has been cleaned of warnings

[0.8.3] - 2025-08-09

Changed

  • Fixed the magic bean breaking the game

[0.8.2] - 2025-08-09 - BROKEN, DO NOT USE

Added

  • Structures are now spawning and despawning by map segment (optimization!)
  • Configurable allow list for structures
  • Rope Optimizer©️ (experimental but enabled by default, mitigates the HUGE performance hit caused by large number of ropes, disable it in config if ropes become unusable)

Changed

  • Fixed a bug that caused many structures from a several previous runs to appear for reconnecting clients.
  • Default limit for online structures bumped to 40
  • Server-side limit for online structures will be bumped to 300 following this mod update
  • Slightly better steam ticket handling so the client can survive the server restart

[0.8.1] - 2025-08-03

Added

  • Changelog updated - oops!
  • README fixes

[0.8.0] - 2025-08-03

Added

  • Async multiplayer (prototype!)
  • Config
  • License XD

Changed

  • Load locally saved structures turned off by default

[0.5.1] - 2025-07-31

Added

  • Initial public beta release
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