
R.E.P.O.
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This DLL provides an easy way to play pickup sounds for valuables you add to the game R.E.P.O. Add the DLL to your Unity project and attach the PickupSoundComponent to a valuable's prefab to play one or more sounds when it's picked up by the player.
Supported scenario
Installation
Assets folder of your Unity project.
Usage (Editor)
PickupSoundComponent.Sounds field (see image below)
At runtime, when the player picks up that prefab, a random pickup sound will play automatically.
Notes & Troubleshooting
PickupSoundComponent in the components list of the prefab.Sounds are not empty.Contact
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