

A patch mod for BerserkerEnemies_Reborn that fixes several bugs.
Orbs never drop — Berserker enemies never dropped their custom orbs when killed. The mod was checking max HP (always > 0) instead of current HP (0 when dead), so the death condition was never met. Fixed with a Harmony Transpiler that corrects the field access.
Orbs crash instead of exploding at high levels — At Moon Level 4+ (level 20+), enemy orbs are supposed to explode on destruction. The berserker orb prefab was missing the explosion object, causing a NullReferenceException. Fixed by injecting the vanilla explosion (with damage, particles, and camera shake) into berserker orbs at spawn.
containModded always true — The containModded flag defaulted to true and was never set to false, causing modded enemy names (Gusher, Roaster, etc.) to always appear in the eligible list even without those mods installed. Fixed by re-checking installed DLLs after load.
Missing enemies — Hidden and Cleanup Crew were missing from the berserker-eligible enemy list. Added both as toggleable config entries in BerserkerEnemies' own config file under [Enemies].
Install via r2modman or Thunderstore Mod Manager. Requires BerserkerEnemies_Reborn.