
IAmDucky
walk around as a duck when you dieDetails
Version 1.3.0
- add in Blend mode. turns on the Duck AI so its less obvious you are controlling the duck
- add a config
- setting to not allow toggling on the attack mode
- configurable duck damage to other enemies
- config amount of times you can be duck per level
- properly detect when duck is in position to control instead of using a delay and hoping
- fix lag when attacking other ducks as a duck
- fix issue if you revive before you take control of a duck
- fix no UI on revive bug
- non host can now reset camera properly
Version 1.2.1
- lower duck move speed
Version 1.2.0
- no more weird hitboxes! duck can go under tables, over tables etc
- fixed screen going black issue if duck dies as you respawn
- revamped duck movement and camera for both host and client
Version 1.1.4
- slightly increase duck attack range
- slightly reduce input latency on client duck controls
- duck faces forward on client more consistently
- press K to kill the duck you're controlling and go back to spectating
Version 1.1.3
- undo spectating ui removal as duck (for now), as it caused issue with revives
- more logic improvements / bug fixes
Version 1.1.2
- remove the spectating UI when controlling duck
- improve logic when controlled duck dies, fixes some bugs
Version 1.1.1
- optimizations to help prevent lag
- protection against multiple players controlling same duck
Version 1.1.0
- fixed spectating camera issues
- not just the host can use this mod
- slight buff to duck damage
Version 1.0.0
- new mod who this