Details

Last Updated
6 hours ago
First Uploaded
6 hours ago
Downloads
290K
Likes
11
Size
125KB
Dependency string
PxntxrezStudio-No_Save_Delete-1.2.4
Dependants

⚠️ IMPORTANT NOTICE: HOST-ONLY MOD ⚠️

This mod is ONLY required for the host in multiplayer games. Other players do not need to install this mod for it to work properly.


Thunderstore Profile Thunderstore Version Thunderstore Downloads


If you like my work, you can: DonationAlerts

No Save Delete

A mod for R.E.P.O that prevents the game from deleting save files upon player death, ensuring your progress is always safe.

Description

No Save Delete gives you control over how saves are managed in R.E.P.O. By default, the game deletes your save file when you die, but with this mod, you can prevent that from happening and even automatically reload your last save after death.

Features

  • Prevent Game Save Deletion: Stops the game from deleting saves after death.
  • Manual Save Deletion: Optionally allow the player to delete saves through the menu if desired.
  • Automatic Save Reloading (Singleplayer): Automatically reloads the last save file when the player dies in singleplayer mode.
  • Automatic Save Reloading (Multiplayer): Automatically reloads the last save file when all players die in multiplayer mode.
  • Configurable Settings: All features can be toggled on or off via the configuration file.

Compatibility

  • Singleplayer: Works perfectly with no known issues.
  • Multiplayer: Fully stable!

Showcase

Base Game (Default) With NoSaveDelete Mod
Base Mod

Installation

  1. Install BepInEx (v5.x) for R.E.P.O.
  2. Place the NoSaveDelete.dll file in the BepInEx/plugins folder.
  3. Launch the game to generate the configuration file at:
    BepInEx/config/com.pxntxrez.nosavedelete.cfg

Configuration Options

Located in BepInEx/config/com.pxntxrez.nosavedelete.cfg

  • AllowPlayerDelete (true/false) – Allows the player to delete saves manually. (Default: true)
  • AllowGameDelete (true/false) – Allows the game to delete saves. (Default: false)
  • AutoLoadInMultiplayer (true/false) – Automatically reloads the last save when all players die in multiplayer mode. (Default: false)
    • ✅ If set to true, the arena is skipped, and the game automatically reloads the last save.
    • ❌ If false, the arena is not skipped. After the arena, the game returns to the lobby.
      • When the host presses Start Game, the last save is automatically loaded, keeping all progress, items, and player states intact.
      • The save is not reset, deleted, or lost!
    • ⚠️ This option is now fully restored and bug-free!

Important Notes

  • ⚠️ Multiplayer Compatibility:
    • Multiplayer support is now fully implemented, with many bugs and issues fixed in this update.
    • While most known issues have been resolved, minor bugs may still exist. If you experience any issues, please report them!
  • 🚀 Latest Improvements:
    • Major bug fixes, improved stability, and enhanced save protection for both singleplayer and multiplayer.
  • 🛠️ Found a Bug? If you encounter any issues, please report them on the R.E.P.O Modding Discord Server. Your feedback helps improve the mod!
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.