

No Save Delete
This mod for R.E.P.O. prevents save files from being deleted upon player death, allowing you to continue playing without losing progress.Details
Version: 1.2.6: Critical Bug Fixes
- Charging Station Energy Bug Fixed:
- Fixed the same bug in multiplayer mode where charging station energy was not properly restored after all players died and the save was reloaded.
- Now the charging station properly restores its energy state when the save is reloaded after death in both game modes.
 
Version: 1.2.5: Critical Bug Fixes & Code Improvements
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Save Deletion Bug Fixed: - Fixed a critical bug where players could not delete saves even when AllowPlayerDeletewas set totruein the config.
- Save deletion from the menu now works correctly when enabled.
 
- Fixed a critical bug where players could not delete saves even when 
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Charging Station Energy Bug Fixed: - Fixed a major bug in singleplayer mode where if a player spent energy charges at a charging station and then died, the energy would remain depleted even after save reload.
- Now the charging station properly restores its energy state when the save is reloaded after death.
 
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Location-Based Auto-Load Restrictions: - Auto-load in singleplayer now only triggers when dying in levels and arena.
- Death in lobby or shop will no longer trigger auto-load, preventing unnecessary save reloads in safe zones.
 
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Code Improvements & Optimizations: - Improved save reload logic for better stability and performance.
- Enhanced error handling and logging for better debugging.
- General code cleanup and optimization.
 
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Minor Bug Fixes: - Fixed various small bugs.
- Improved mod stability and reliability.
 
Version: 1.2.4: Bug Fixes & Improvements
- 
Shop Death Bug Fixed: - Fixed a bug where if AutoLoadInMultiplayer = trueand all players died in the Shop, the level would roll back incorrectly (to a previous level).
- Now, when all players die in the Shop, the save will simply restart correctly without restoring from a backup.
 
- Fixed a bug where if 
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Correct Mod Version Display: - Fixed the version number shown in the debug console.
- It now correctly displays the current stable version of the mod instead of incorrectly showing 1.1.0.
 
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Donation Link Added: - Added a link for donations if you would like to support the author.
 
Version: 1.2.2: New Features & Stability Improvements
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New Save Protection Feature: - A new feature has been added to prevent the loss of items, item charge values, player HP, and much more — no matter the situation.
- You can disable this feature anytime by setting AllowGameDeletetotruein the config file.
 
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Arena Exit Bug Fixed: - Fixed a bug where if the host left to the main menu while in the arena, players' items, HP, and charges would not be saved correctly.
 
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Host Check System Added: - The mod now checks if the player is the host. If not, it stops running to avoid unnecessary load on client and improve performance.
 
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Additional Fixes: - Minor bugs from the previous update have been fixed.
- General stability improvements.
 
- 
README Updated 
Version: 1.2.1 GLOBAL UPDATE
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Save Auto-Reload System Overhaul: - Fully reworked auto-reload logic to prevent HP loss, item charge bugs, and related issues after death.
- Players will now respawn with correct health and item charge values — no more broken saves!
 
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Feature Return – AutoLoadInMultiplayer:- Re-added to the config file.
- Now completely bug-free and works as intended.
- This option is disabled by default.
 
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Bug Fix – AllowGameDeleteBehavior:- Fixed a bug where enabling AllowGameDeletein the config would automatically reset to disabled after a round ended.
 
- Fixed a bug where enabling 
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Other Minor Fixes & Improvements: - General bug fixes and stability improvements.
 
- 
README Updated 
Version: 1.1.1
- Updated README
Version: 1.1.0
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Multiplayer Compatibility: Full multiplayer support has been added! - The mod now correctly handles saves in multiplayer games.
- Players will properly respawn with the correct HP and item charge values.
- Multiplayer is now fully functional without major known bugs.
 
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Configuration Changes: - Removed AutoLoadOnDeathandAutoLoadInMultiplayerfrom the config.
- Their functionality remains!
 
- Removed 
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Bug Fixes & Improvements: - Fixed several multiplayer-related bugs.
- Fixed some bugs with Singleplayer mode.
- Save reloading is now smoother and more reliable.
- General optimizations.
 
Version: 1.0.2
- Bug Fix: Fixed an issue with Automatic Save Reloading (Multiplayer) (AutoLoadInMultiplayer).- When all players died and the save was reloaded, players could respawn with only 1 HP.
- Some items could have low charges, no charges at all, or incorrect charge values.
- This issue has now been FIXED.
 
Version: 1.0.1
- Added Multiplayer Compatibility (Experimental):
- Automatic save reloading when all players die in multiplayer mode.
- This feature is still under development and may cause bugs or unexpected behavior
- Updated README
 
Version: 1.0.0
- Initial release with singleplayer support.
- Prevents save deletion upon death.
- Optionally allows save deletion via menu.
- Automatic save reloading for singleplayer.