using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("REPOJP")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("zabuMod")]
[assembly: AssemblyTitle("zabuMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace REPOJP.AlwaysWingsView
{
[BepInPlugin("REPOJP.AlwaysWingsView", "AlwaysWingsView", "2.1.0")]
public sealed class AlwaysWingsViewPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(ItemUpgradePlayerTumbleWingsLogic), "Start")]
private static class ItemUpgradePlayerTumbleWingsLogic_Start_Patch
{
private static void Postfix(ItemUpgradePlayerTumbleWingsLogic __instance)
{
RequestDelayedReapplyStatic("wingsLogicStart");
}
}
[HarmonyPatch(typeof(ItemUpgradePlayerTumbleWingsLogic), "LoopSound")]
private static class ItemUpgradePlayerTumbleWingsLogic_LoopSound_Patch
{
private static void Postfix(ItemUpgradePlayerTumbleWingsLogic __instance)
{
if ((Object)(object)Instance == (Object)null)
{
return;
}
string text = "off";
try
{
text = NormalizeMode(Instance._mode.Value);
}
catch
{
text = "off";
}
if (text == "off" || IsNullUnity(__instance))
{
return;
}
PlayerAvatar localAvatar = GetLocalAvatar();
if (IsNullUnity(localAvatar))
{
return;
}
try
{
if (IsNullUnity(__instance.playerAvatar) || (Object)(object)__instance.playerAvatar != (Object)(object)localAvatar)
{
return;
}
}
catch
{
return;
}
ApplyWingAudioMuteState(__instance, text);
}
}
[HarmonyPatch(typeof(ItemUpgradePlayerTumbleWingsLogic), "FixedUpdate")]
private static class ItemUpgradePlayerTumbleWingsLogic_FixedUpdate_Patch
{
private static void Prefix(ItemUpgradePlayerTumbleWingsLogic __instance, ref float __state)
{
__state = -1f;
if (!ShouldAllowHostPinkFlight(__instance))
{
return;
}
try
{
__state = __instance.tumbleWingPinkTimer;
if (__instance.tumbleWingPinkTimer > 0f)
{
__instance.tumbleWingPinkTimer = 0f;
}
if (__instance.tumbleWingTimer < 1f)
{
__instance.tumbleWingTimer = 1f;
}
if (!IsNullUnity(__instance.playerAvatar))
{
__instance.playerAvatar.upgradeTumbleWingsVisualsActive = true;
}
}
catch (Exception ex)
{
LogWarn("Host pink flight prefix failed\n" + ex);
}
}
private static void Postfix(ItemUpgradePlayerTumbleWingsLogic __instance, float __state)
{
if (__state < 0f)
{
return;
}
try
{
if (__state > 0f)
{
__instance.tumbleWingPinkTimer = __state;
}
if (!IsNullUnity(__instance.playerAvatar))
{
__instance.playerAvatar.upgradeTumbleWingsVisualsActive = true;
}
__instance.WingsSetPinkColors();
}
catch (Exception ex)
{
LogWarn("Host pink flight postfix failed\n" + ex);
}
}
}
[HarmonyPatch(typeof(ItemUpgradePlayerTumbleWingsLogic), "TurnOffWings")]
private static class ItemUpgradePlayerTumbleWingsLogic_TurnOffWings_Patch
{
private static bool Prefix(ItemUpgradePlayerTumbleWingsLogic __instance)
{
if (!ShouldAllowHostPinkFlight(__instance))
{
return true;
}
try
{
__instance.tumbleWingTimer = 1f;
if (!IsNullUnity(__instance.playerAvatar))
{
__instance.playerAvatar.upgradeTumbleWingsVisualsActive = true;
}
__instance.WingsSetPinkColors();
}
catch (Exception ex)
{
LogWarn("Host pink TurnOff suppression failed\n" + ex);
}
return false;
}
}
[HarmonyPatch(typeof(PlayerAvatar), "UpgradeTumbleWingsVisualsActiveRPC")]
private static class PlayerAvatar_UpgradeTumbleWingsVisualsActiveRPC_Patch
{
private static void Postfix(PlayerAvatar __instance)
{
if ((Object)(object)Instance == (Object)null)
{
return;
}
PlayerAvatar localAvatar = GetLocalAvatar();
if (!IsNullUnity(localAvatar) && !((Object)(object)__instance != (Object)(object)localAvatar))
{
string text = NormalizeMode(Instance._mode.Value);
if (!(text == "off"))
{
RequestDelayedReapplyStatic("wingsRpc");
}
}
}
}
[CompilerGenerated]
private sealed class <CoApplyWhenReady>d__25 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public string reason;
public AlwaysWingsViewPlugin <>4__this;
private float <end>5__1;
private PlayerAvatar <local>5__2;
private ItemUpgradePlayerTumbleWingsLogic <logic>5__3;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <CoApplyWhenReady>d__25(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<local>5__2 = null;
<logic>5__3 = null;
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<end>5__1 = Time.realtimeSinceStartup + 20f;
break;
case 1:
<>1__state = -1;
<local>5__2 = null;
break;
}
if (Time.realtimeSinceStartup < <end>5__1)
{
<local>5__2 = GetLocalAvatar();
if (!IsNullUnity(<local>5__2))
{
<logic>5__3 = GetLocalWingsLogic(<local>5__2);
if (!IsNullUnity(<logic>5__3))
{
<>4__this.ApplyModeBestEffort(reason);
return false;
}
<logic>5__3 = null;
}
<>2__current = null;
<>1__state = 1;
return true;
}
LogWarn("Apply skipped timeout reason=" + reason);
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <CoDelayedReapply>d__52 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public string reason;
public AlwaysWingsViewPlugin <>4__this;
private float <delay>5__1;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <CoDelayedReapply>d__52(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<delay>5__1 = 0.15f;
try
{
<delay>5__1 = Mathf.Clamp(<>4__this._reapplyAfterVisualRefreshSeconds.Value, 0f, 2f);
}
catch
{
<delay>5__1 = 0.15f;
}
if (<delay>5__1 > 0f)
{
<>2__current = (object)new WaitForSeconds(<delay>5__1);
<>1__state = 1;
return true;
}
<>2__current = null;
<>1__state = 2;
return true;
case 1:
<>1__state = -1;
break;
case 2:
<>1__state = -1;
break;
}
<>4__this.ApplyModeBestEffort("delayedReapply:" + reason);
<>4__this._delayedReapplyCo = null;
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <CoNetworkStateSync>d__26 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public AlwaysWingsViewPlugin <>4__this;
private WaitForSeconds <wait>5__1;
private Exception <ex>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <CoNetworkStateSync>d__26(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<wait>5__1 = null;
<ex>5__2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<wait>5__1 = new WaitForSeconds(1f);
break;
case 1:
<>1__state = -1;
break;
}
try
{
<>4__this.ResetHostSupportConfirmationForCurrentState();
<>4__this.SyncHostSupportRoomProperty();
<>4__this.SyncPhotonPinkRequestProperty();
}
catch (Exception ex)
{
<ex>5__2 = ex;
LogWarn("Photon state sync failed\n" + <ex>5__2);
}
<>2__current = <wait>5__1;
<>1__state = 1;
return true;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <CoWingsKeepAlive>d__29 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public string mode;
public AlwaysWingsViewPlugin <>4__this;
private PlayerAvatar <local>5__1;
private float <interval>5__2;
private ItemUpgradePlayerTumbleWingsLogic <logic>5__3;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <CoWingsKeepAlive>d__29(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<local>5__1 = null;
<logic>5__3 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
break;
case 1:
<>1__state = -1;
<local>5__1 = null;
break;
}
<local>5__1 = GetLocalAvatar();
if (!IsNullUnity(<local>5__1))
{
<logic>5__3 = GetLocalWingsLogic(<local>5__1);
if (!IsNullUnity(<logic>5__3))
{
ApplyWingAudioMuteState(<logic>5__3, NormalizeMode(<>4__this._mode.Value));
<>4__this.ApplyWingsNow(<local>5__1, mode, "loopTick");
}
<logic>5__3 = null;
}
<interval>5__2 = 0.5f;
try
{
<interval>5__2 = Mathf.Clamp(<>4__this._keepAliveIntervalSeconds.Value, 0.1f, 2f);
}
catch
{
<interval>5__2 = 0.5f;
}
<>2__current = (object)new WaitForSeconds(<interval>5__2);
<>1__state = 1;
return true;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string PluginGuid = "REPOJP.AlwaysWingsView";
public const string PluginName = "AlwaysWingsView";
public const string PluginVersion = "2.1.0";
private const string RoomPropertyHostPinkFlightSupport = "REPOJP_AWV_HostPinkFlight";
private const string PlayerPropertyPinkRequested = "REPOJP_AWV_PinkRequested";
private static ManualLogSource Log;
private static AlwaysWingsViewPlugin Instance;
private ConfigEntry<string> _mode;
private ConfigEntry<bool> _muteWingLoopSound;
private ConfigEntry<float> _keepAliveIntervalSeconds;
private ConfigEntry<float> _reapplyAfterVisualRefreshSeconds;
private Harmony _harmony;
private Coroutine _wingsLoopCo;
private Coroutine _networkSyncCo;
private Coroutine _delayedReapplyCo;
private string _activeMode = "off";
private bool _pinkFallbackSuspended;
private bool _hostPinkFlightSupportConfirmedThisRoom;
private string _hostPinkFlightSupportConfirmedRoomName = string.Empty;
private float _nextHostSupportCheckTime;
private void Awake()
{
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Expected O, but got Unknown
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Expected O, but got Unknown
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Expected O, but got Unknown
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Instance = this;
try
{
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
}
catch (Exception ex)
{
LogWarn("Persist setup failed\n" + ex);
}
_mode = ((BaseUnityPlugin)this).Config.Bind<string>("General", "TumbleWingsMode", "blue", new ConfigDescription("Auto tumble wings mode. Values: off, blue, pink. 自動翼モード off blue pink のみ", (AcceptableValueBase)(object)new AcceptableValueList<string>(new string[3] { "off", "blue", "pink" }), Array.Empty<object>()));
_muteWingLoopSound = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "MuteWingLoopSound", true, "Mute blue and pink wing loop sound without changing the display flow. 既存の羽表示処理を変えずに青羽とピンク羽のループ音のみ無音化");
_keepAliveIntervalSeconds = ((BaseUnityPlugin)this).Config.Bind<float>("Runtime", "KeepAliveIntervalSeconds", 0.5f, new ConfigDescription("Wing visual reapply interval seconds. 羽表示再適用間隔秒数", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 2f), Array.Empty<object>()));
_reapplyAfterVisualRefreshSeconds = ((BaseUnityPlugin)this).Config.Bind<float>("Runtime", "ReapplyAfterVisualRefreshSeconds", 0.15f, new ConfigDescription("Delay before reapplying after cosmetic or visual refresh. コスメや表示更新後の再適用遅延秒数", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), Array.Empty<object>()));
_harmony = new Harmony("REPOJP.AlwaysWingsView");
_harmony.PatchAll(typeof(AlwaysWingsViewPlugin).Assembly);
PatchOptionalVisualRefreshMethods();
_mode.SettingChanged += OnConfigChanged;
_muteWingLoopSound.SettingChanged += OnConfigChanged;
_keepAliveIntervalSeconds.SettingChanged += OnConfigChanged;
_reapplyAfterVisualRefreshSeconds.SettingChanged += OnConfigChanged;
SceneManager.sceneLoaded += OnSceneLoaded;
SceneManager.activeSceneChanged += OnActiveSceneChanged;
_networkSyncCo = ((MonoBehaviour)this).StartCoroutine(CoNetworkStateSync());
((MonoBehaviour)this).StartCoroutine(CoApplyWhenReady("initial"));
LogInfo("Loaded v2.1.0");
}
private void OnDestroy()
{
try
{
SceneManager.sceneLoaded -= OnSceneLoaded;
SceneManager.activeSceneChanged -= OnActiveSceneChanged;
}
catch
{
}
try
{
_mode.SettingChanged -= OnConfigChanged;
_muteWingLoopSound.SettingChanged -= OnConfigChanged;
_keepAliveIntervalSeconds.SettingChanged -= OnConfigChanged;
_reapplyAfterVisualRefreshSeconds.SettingChanged -= OnConfigChanged;
}
catch
{
}
StopWingsLoop();
if (_networkSyncCo != null)
{
((MonoBehaviour)this).StopCoroutine(_networkSyncCo);
_networkSyncCo = null;
}
if (_delayedReapplyCo != null)
{
((MonoBehaviour)this).StopCoroutine(_delayedReapplyCo);
_delayedReapplyCo = null;
}
try
{
ClearPhotonPinkRequestProperty();
}
catch
{
}
try
{
if (_harmony != null)
{
_harmony.UnpatchSelf();
}
}
catch
{
}
}
private void OnConfigChanged(object sender, EventArgs args)
{
SyncPhotonPinkRequestProperty();
ApplyModeBestEffort("configChanged");
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
ResetHostSupportConfirmationForCurrentState();
SyncPhotonPinkRequestProperty();
((MonoBehaviour)this).StartCoroutine(CoApplyWhenReady("sceneLoaded:" + ((Scene)(ref scene)).name));
}
private void OnActiveSceneChanged(Scene from, Scene to)
{
ResetHostSupportConfirmationForCurrentState();
SyncPhotonPinkRequestProperty();
((MonoBehaviour)this).StartCoroutine(CoApplyWhenReady("activeSceneChanged:" + ((Scene)(ref to)).name));
}
[IteratorStateMachine(typeof(<CoApplyWhenReady>d__25))]
private IEnumerator CoApplyWhenReady(string reason)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <CoApplyWhenReady>d__25(0)
{
<>4__this = this,
reason = reason
};
}
[IteratorStateMachine(typeof(<CoNetworkStateSync>d__26))]
private IEnumerator CoNetworkStateSync()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <CoNetworkStateSync>d__26(0)
{
<>4__this = this
};
}
private void ApplyModeBestEffort(string reason)
{
string text = NormalizeMode(_mode.Value);
PlayerAvatar localAvatar = GetLocalAvatar();
if (IsNullUnity(localAvatar))
{
return;
}
ItemUpgradePlayerTumbleWingsLogic localWingsLogic = GetLocalWingsLogic(localAvatar);
if (!IsNullUnity(localWingsLogic))
{
ResetHostSupportConfirmationForCurrentState();
SyncHostSupportRoomProperty();
SyncPhotonPinkRequestProperty();
ApplyWingAudioMuteState(localWingsLogic, text);
switch (text)
{
case "off":
StopWingsLoop();
TrySetWings(localAvatar, visualsActive: false, pink: true, "mode=off " + reason);
ForceWingVisualFields(localWingsLogic, visualsActive: false, pink: false, "mode=off " + reason);
_activeMode = "off";
break;
case "blue":
StartWingsLoop(localAvatar, "blue", reason);
break;
case "pink":
StartWingsLoop(localAvatar, "pink", reason);
break;
}
}
}
private void StartWingsLoop(PlayerAvatar local, string mode, string reason)
{
StopWingsLoop();
_activeMode = mode;
ApplyWingsNow(local, mode, "oneshot " + reason);
_wingsLoopCo = ((MonoBehaviour)this).StartCoroutine(CoWingsKeepAlive(mode));
}
[IteratorStateMachine(typeof(<CoWingsKeepAlive>d__29))]
private IEnumerator CoWingsKeepAlive(string mode)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <CoWingsKeepAlive>d__29(0)
{
<>4__this = this,
mode = mode
};
}
private void ApplyWingsNow(PlayerAvatar local, string mode, string reason)
{
if (IsNullUnity(local))
{
return;
}
ItemUpgradePlayerTumbleWingsLogic localWingsLogic = GetLocalWingsLogic(local);
if (IsNullUnity(localWingsLogic))
{
return;
}
if (mode == "blue")
{
_pinkFallbackSuspended = false;
TrySetWings(local, visualsActive: true, pink: false, "mode=blue " + reason);
ForceWingVisualFields(localWingsLogic, visualsActive: true, pink: false, "mode=blue " + reason);
}
else if (mode == "pink")
{
bool flag = HasHostPinkFlightSupport();
if (!flag && IsLocalPinkFlightFallbackSuspendActive(local))
{
_pinkFallbackSuspended = true;
ForceWingVisualFields(localWingsLogic, visualsActive: false, pink: true, "pinkFallbackSuspended " + reason);
}
else
{
_pinkFallbackSuspended = false;
TrySetWings(local, visualsActive: true, pink: true, flag ? ("mode=pink hostSupport " + reason) : ("mode=pink fallbackIdle " + reason));
ForceWingVisualFields(localWingsLogic, visualsActive: true, pink: true, "mode=pink " + reason);
}
}
}
private void StopWingsLoop()
{
if (_wingsLoopCo != null)
{
((MonoBehaviour)this).StopCoroutine(_wingsLoopCo);
_wingsLoopCo = null;
}
_pinkFallbackSuspended = false;
}
private static void TrySetWings(PlayerAvatar avatar, bool visualsActive, bool pink, string reason)
{
if (IsNullUnity(avatar))
{
return;
}
try
{
avatar.UpgradeTumbleWingsVisualsActive(visualsActive, pink);
}
catch (Exception ex)
{
LogError("Wings apply failed reason=" + reason + "\n" + ex);
}
}
private static void ForceWingVisualFields(ItemUpgradePlayerTumbleWingsLogic logic, bool visualsActive, bool pink, string reason)
{
if (IsNullUnity(logic))
{
return;
}
try
{
PlayerAvatar playerAvatar = logic.playerAvatar;
if (!IsNullUnity(playerAvatar))
{
playerAvatar.upgradeTumbleWingsVisualsActive = visualsActive;
}
if (visualsActive)
{
if (logic.tumbleWingTimer < 1f)
{
logic.tumbleWingTimer = 1f;
}
if (pink)
{
logic.tumbleWingPinkTimer = Mathf.Max(logic.tumbleWingPinkTimer, 1f);
logic.WingsSetPinkColors();
}
else
{
logic.tumbleWingPinkTimer = 0f;
logic.WingsSetOriginalColors();
}
}
else if (pink)
{
logic.tumbleWingPinkTimer = 0f;
}
}
catch (Exception ex)
{
LogWarn("Force wing fields failed reason=" + reason + "\n" + ex);
}
}
private static PlayerAvatar GetLocalAvatar()
{
try
{
return PlayerAvatar.instance;
}
catch
{
return null;
}
}
private static ItemUpgradePlayerTumbleWingsLogic GetLocalWingsLogic(PlayerAvatar avatar)
{
if (IsNullUnity(avatar))
{
return null;
}
try
{
if (!IsNullUnity(avatar.upgradeTumbleWingsLogic))
{
return avatar.upgradeTumbleWingsLogic;
}
}
catch
{
}
try
{
return ((Component)avatar).GetComponentInChildren<ItemUpgradePlayerTumbleWingsLogic>(true);
}
catch
{
return null;
}
}
private static bool IsLocalPinkFlightFallbackSuspendActive(PlayerAvatar avatar)
{
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Instance == (Object)null)
{
return false;
}
if (NormalizeMode(Instance._mode.Value) != "pink")
{
return false;
}
if (IsNullUnity(avatar))
{
return false;
}
PlayerAvatar localAvatar = GetLocalAvatar();
if (IsNullUnity(localAvatar) || (Object)(object)avatar != (Object)(object)localAvatar)
{
return false;
}
try
{
if (avatar.upgradeTumbleWings <= 0f)
{
return false;
}
}
catch
{
return false;
}
PlayerTumble val = null;
try
{
val = avatar.tumble;
}
catch
{
val = null;
}
if (IsNullUnity(val))
{
return false;
}
try
{
if (!val.isTumbling)
{
return false;
}
if (!val.isPlayerInputTriggered && val.tumbleOverride)
{
return false;
}
if ((Object)(object)val.physGrabObject == (Object)null)
{
return false;
}
if (val.physGrabObject.playerGrabbing.Count > 0)
{
return false;
}
if (SemiFunc.OnGroundCheck(((Component)val).transform.position, 1f, val.physGrabObject))
{
return false;
}
}
catch
{
return false;
}
return true;
}
private static bool ShouldAllowHostPinkFlight(ItemUpgradePlayerTumbleWingsLogic logic)
{
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Instance == (Object)null)
{
return false;
}
if (IsNullUnity(logic))
{
return false;
}
PlayerAvatar val = null;
try
{
val = logic.playerAvatar;
}
catch
{
val = null;
}
if (IsNullUnity(val))
{
return false;
}
try
{
if (val.upgradeTumbleWings <= 0f)
{
return false;
}
}
catch
{
return false;
}
if (!HasPinkFlightAuthorityForAvatar(val))
{
return false;
}
PlayerTumble val2 = null;
try
{
val2 = val.tumble;
}
catch
{
val2 = null;
}
if (IsNullUnity(val2))
{
return false;
}
try
{
if (!val2.isTumbling)
{
return false;
}
if (!val2.isPlayerInputTriggered && val2.tumbleOverride)
{
return false;
}
if ((Object)(object)val2.physGrabObject == (Object)null)
{
return false;
}
if (val2.physGrabObject.playerGrabbing.Count > 0)
{
return false;
}
if (SemiFunc.OnGroundCheck(((Component)val2).transform.position, 1f, val2.physGrabObject))
{
return false;
}
}
catch
{
return false;
}
return true;
}
private static bool HasPinkFlightAuthorityForAvatar(PlayerAvatar avatar)
{
if ((Object)(object)Instance == (Object)null)
{
return false;
}
if (IsNullUnity(avatar))
{
return false;
}
if (!SemiFunc.IsMultiplayer())
{
return NormalizeMode(Instance._mode.Value) == "pink";
}
if (!PhotonNetwork.InRoom)
{
return false;
}
if (!PhotonNetwork.IsMasterClient)
{
return false;
}
return GetAvatarPinkRequested(avatar);
}
private static bool GetAvatarPinkRequested(PlayerAvatar avatar)
{
if (IsNullUnity(avatar))
{
return false;
}
PhotonView val = null;
try
{
val = ((Component)avatar).GetComponent<PhotonView>();
}
catch
{
val = null;
}
if ((Object)(object)val == (Object)null || val.Owner == null)
{
return false;
}
return TryGetBoolProperty(val.Owner.CustomProperties, "REPOJP_AWV_PinkRequested");
}
private void ResetHostSupportConfirmationForCurrentState()
{
if (!SemiFunc.IsMultiplayer() || !PhotonNetwork.InRoom || PhotonNetwork.CurrentRoom == null)
{
_hostPinkFlightSupportConfirmedThisRoom = false;
_hostPinkFlightSupportConfirmedRoomName = string.Empty;
_nextHostSupportCheckTime = 0f;
return;
}
string text = PhotonNetwork.CurrentRoom.Name ?? string.Empty;
if (!string.Equals(_hostPinkFlightSupportConfirmedRoomName, text, StringComparison.Ordinal))
{
_hostPinkFlightSupportConfirmedThisRoom = false;
_hostPinkFlightSupportConfirmedRoomName = text;
_nextHostSupportCheckTime = 0f;
}
}
private static bool HasHostPinkFlightSupport()
{
if ((Object)(object)Instance == (Object)null)
{
return false;
}
if (!SemiFunc.IsMultiplayer())
{
return true;
}
if (!PhotonNetwork.InRoom)
{
Instance._hostPinkFlightSupportConfirmedThisRoom = false;
Instance._hostPinkFlightSupportConfirmedRoomName = string.Empty;
Instance._nextHostSupportCheckTime = 0f;
return false;
}
if (PhotonNetwork.IsMasterClient)
{
return true;
}
Room currentRoom = PhotonNetwork.CurrentRoom;
if (currentRoom == null)
{
Instance._hostPinkFlightSupportConfirmedThisRoom = false;
Instance._hostPinkFlightSupportConfirmedRoomName = string.Empty;
Instance._nextHostSupportCheckTime = 0f;
return false;
}
string text = currentRoom.Name ?? string.Empty;
if (!string.Equals(Instance._hostPinkFlightSupportConfirmedRoomName, text, StringComparison.Ordinal))
{
Instance._hostPinkFlightSupportConfirmedThisRoom = false;
Instance._hostPinkFlightSupportConfirmedRoomName = text;
Instance._nextHostSupportCheckTime = 0f;
}
if (Instance._hostPinkFlightSupportConfirmedThisRoom)
{
return true;
}
if (Time.realtimeSinceStartup < Instance._nextHostSupportCheckTime)
{
return false;
}
Instance._nextHostSupportCheckTime = Time.realtimeSinceStartup + 3f;
bool flag = TryGetBoolProperty(((RoomInfo)currentRoom).CustomProperties, "REPOJP_AWV_HostPinkFlight");
if (flag)
{
Instance._hostPinkFlightSupportConfirmedThisRoom = true;
Instance._hostPinkFlightSupportConfirmedRoomName = text;
}
return flag;
}
private void SyncHostSupportRoomProperty()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Expected O, but got Unknown
if (SemiFunc.IsMultiplayer() && PhotonNetwork.InRoom && PhotonNetwork.IsMasterClient)
{
Room currentRoom = PhotonNetwork.CurrentRoom;
if (currentRoom != null && !TryGetBoolProperty(((RoomInfo)currentRoom).CustomProperties, "REPOJP_AWV_HostPinkFlight"))
{
Hashtable val = new Hashtable();
val[(object)"REPOJP_AWV_HostPinkFlight"] = true;
currentRoom.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
}
}
}
private void SyncPhotonPinkRequestProperty()
{
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
if (!SemiFunc.IsMultiplayer() || !PhotonNetwork.InRoom)
{
return;
}
Player localPlayer = PhotonNetwork.LocalPlayer;
if (localPlayer != null)
{
bool flag = NormalizeMode(_mode.Value) == "pink";
bool flag2 = TryGetBoolProperty(localPlayer.CustomProperties, "REPOJP_AWV_PinkRequested");
if (flag2 != flag)
{
Hashtable val = new Hashtable();
val[(object)"REPOJP_AWV_PinkRequested"] = flag;
localPlayer.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
}
}
}
private void ClearPhotonPinkRequestProperty()
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
if (SemiFunc.IsMultiplayer() && PhotonNetwork.InRoom)
{
Player localPlayer = PhotonNetwork.LocalPlayer;
if (localPlayer != null && TryGetBoolProperty(localPlayer.CustomProperties, "REPOJP_AWV_PinkRequested"))
{
Hashtable val = new Hashtable();
val[(object)"REPOJP_AWV_PinkRequested"] = false;
localPlayer.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
}
}
}
private static bool TryGetBoolProperty(Hashtable props, string key)
{
if (props == null || string.IsNullOrEmpty(key) || !((Dictionary<object, object>)(object)props).ContainsKey((object)key))
{
return false;
}
object obj = props[(object)key];
if (obj == null)
{
return false;
}
if (!(obj is bool result))
{
if (obj is byte)
{
return (byte)obj != 0;
}
if (obj is int)
{
return (int)obj != 0;
}
if (obj is string && bool.TryParse((string)obj, out var result2))
{
return result2;
}
return false;
}
return result;
}
private static void ApplyWingAudioMuteState(ItemUpgradePlayerTumbleWingsLogic logic, string mode)
{
if (!((Object)(object)Instance == (Object)null))
{
bool flag = false;
try
{
flag = Instance._muteWingLoopSound.Value && mode != "off";
}
catch
{
flag = false;
}
if (flag)
{
MuteWingLoopAudio(logic);
}
else
{
UnmuteWingLoopAudio(logic);
}
}
}
private static void MuteWingLoopAudio(ItemUpgradePlayerTumbleWingsLogic logic)
{
if (IsNullUnity(logic))
{
return;
}
try
{
if ((Object)(object)logic.localAudioSource != (Object)null)
{
logic.localAudioSource.mute = true;
logic.localAudioSource.volume = 0f;
if (logic.localAudioSource.isPlaying)
{
logic.localAudioSource.Stop();
}
}
}
catch (Exception ex)
{
LogWarn("localAudioSource mute failed\n" + ex);
}
try
{
if (logic.soundWingsLoop != null && (Object)(object)logic.soundWingsLoop.Source != (Object)null)
{
logic.soundWingsLoop.Source.mute = true;
logic.soundWingsLoop.Source.volume = 0f;
if (logic.soundWingsLoop.Source.isPlaying)
{
logic.soundWingsLoop.Source.Stop();
}
}
}
catch (Exception ex2)
{
LogWarn("soundWingsLoop mute failed\n" + ex2);
}
}
private static void UnmuteWingLoopAudio(ItemUpgradePlayerTumbleWingsLogic logic)
{
if (IsNullUnity(logic))
{
return;
}
try
{
if ((Object)(object)logic.localAudioSource != (Object)null)
{
logic.localAudioSource.mute = false;
if (logic.localAudioSource.volume <= 0f)
{
logic.localAudioSource.volume = 1f;
}
}
}
catch (Exception ex)
{
LogWarn("localAudioSource unmute failed\n" + ex);
}
try
{
if (logic.soundWingsLoop != null && (Object)(object)logic.soundWingsLoop.Source != (Object)null)
{
logic.soundWingsLoop.Source.mute = false;
if (logic.soundWingsLoop.Source.volume <= 0f)
{
logic.soundWingsLoop.Source.volume = 1f;
}
}
}
catch (Exception ex2)
{
LogWarn("soundWingsLoop unmute failed\n" + ex2);
}
}
private static string NormalizeMode(string raw)
{
if (string.IsNullOrWhiteSpace(raw))
{
return "blue";
}
return raw.Trim().ToLowerInvariant() switch
{
"off" => "off",
"blue" => "blue",
"pink" => "pink",
_ => "blue",
};
}
private static bool IsNullUnity(object obj)
{
if (obj == null)
{
return true;
}
Object val = (Object)((obj is Object) ? obj : null);
if (val != null)
{
return val == (Object)null;
}
return false;
}
private void RequestDelayedReapply(string reason)
{
if (_delayedReapplyCo != null)
{
((MonoBehaviour)this).StopCoroutine(_delayedReapplyCo);
_delayedReapplyCo = null;
}
_delayedReapplyCo = ((MonoBehaviour)this).StartCoroutine(CoDelayedReapply(reason));
}
[IteratorStateMachine(typeof(<CoDelayedReapply>d__52))]
private IEnumerator CoDelayedReapply(string reason)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <CoDelayedReapply>d__52(0)
{
<>4__this = this,
reason = reason
};
}
private static void RequestDelayedReapplyStatic(string reason)
{
if ((Object)(object)Instance == (Object)null)
{
return;
}
try
{
Instance.RequestDelayedReapply(reason);
}
catch (Exception ex)
{
LogWarn("Delayed reapply request failed reason=" + reason + "\n" + ex);
}
}
private static void LogInfo(string message)
{
Debug.Log((object)("[AlwaysWingsView] " + message));
if (Log != null)
{
Log.LogInfo((object)message);
}
}
private static void LogWarn(string message)
{
Debug.LogWarning((object)("[AlwaysWingsView] " + message));
if (Log != null)
{
Log.LogWarning((object)message);
}
}
private static void LogError(string message)
{
Debug.LogError((object)("[AlwaysWingsView] " + message));
if (Log != null)
{
Log.LogError((object)message);
}
}
private static bool IsComponentOnLocalAvatar(object componentObject)
{
if (IsNullUnity(componentObject))
{
return false;
}
PlayerAvatar localAvatar = GetLocalAvatar();
if (IsNullUnity(localAvatar))
{
return false;
}
Component val = (Component)((componentObject is Component) ? componentObject : null);
if ((Object)(object)val == (Object)null)
{
return false;
}
try
{
if ((Object)(object)val.gameObject == (Object)(object)((Component)localAvatar).gameObject)
{
return true;
}
if ((Object)(object)val.transform != (Object)null && (Object)(object)((Component)localAvatar).transform != (Object)null)
{
if ((Object)(object)val.transform == (Object)(object)((Component)localAvatar).transform)
{
return true;
}
if (val.transform.IsChildOf(((Component)localAvatar).transform))
{
return true;
}
}
}
catch
{
return false;
}
return false;
}
private void PatchOptionalVisualRefreshMethods()
{
PatchOptionalMethod("PlayerCosmetics", "SetupCosmeticsLogic", "OptionalSetupCosmeticsLogicPostfix");
PatchOptionalMethod("PlayerCosmetics", "SetupColorsLogic", "OptionalSetupColorsLogicPostfix");
PatchOptionalMethod("PlayerAvatarVisuals", "ApplyLocalVisibilityBody", "OptionalApplyLocalVisibilityBodyPostfix");
}
private void PatchOptionalMethod(string typeName, string methodName, string postfixName)
{
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Expected O, but got Unknown
try
{
Type type = AccessTools.TypeByName(typeName);
if (type == null)
{
LogInfo("Optional patch skipped. type=" + typeName + " method=" + methodName);
return;
}
MethodInfo methodInfo = AccessTools.Method(type, methodName, (Type[])null, (Type[])null);
if (methodInfo == null)
{
LogInfo("Optional patch skipped. type=" + typeName + " method=" + methodName);
return;
}
MethodInfo methodInfo2 = AccessTools.Method(typeof(AlwaysWingsViewPlugin), postfixName, (Type[])null, (Type[])null);
if (methodInfo2 == null)
{
LogInfo("Optional patch skipped. postfix=" + postfixName);
return;
}
_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
LogInfo("Optional patch applied. type=" + typeName + " method=" + methodName);
}
catch (Exception ex)
{
LogWarn("Optional patch failed. type=" + typeName + " method=" + methodName + "\n" + ex);
}
}
private static void OptionalSetupCosmeticsLogicPostfix(object __instance)
{
if (!((Object)(object)Instance == (Object)null) && IsComponentOnLocalAvatar(__instance))
{
RequestDelayedReapplyStatic("setupCosmeticsLogic");
}
}
private static void OptionalSetupColorsLogicPostfix(object __instance)
{
if (!((Object)(object)Instance == (Object)null) && IsComponentOnLocalAvatar(__instance))
{
RequestDelayedReapplyStatic("setupColorsLogic");
}
}
private static void OptionalApplyLocalVisibilityBodyPostfix(object __instance)
{
if (!((Object)(object)Instance == (Object)null) && IsComponentOnLocalAvatar(__instance))
{
RequestDelayedReapplyStatic("applyLocalVisibilityBody");
}
}
}
}