
PlayerScaling
Map scales with number of players and config options, optional scaling past level 11Details
Changelog
[1.2.3] - 2025-6-1
Fixed
- Valuable scaling now actually works, previously the dll was uploaded without the patch.
[1.2.2] - 2025-5-31
Fixed
- Valuable scaling now works again in the beta thanks to SolarAaron PR #10
[1.2.1] - 2025-5-21
Fixed
- Change in code made mod previously incompatible with beta branch. Fixed thanks to SolarAaron PR #9
[1.2.0] - 2025-5-5
Added
- Options for downscaling for fewer players
- Options for helping to continue to increase the difficulty past the default limit of 11 days.
Tweaked
- Refocused towards map scaling, with other scaling being based off it.
- Config options removed and added to meet this goal.
- Honed in on trying to make this a vanilla plus experience by default with customization for the player to make the experience however they like it.
Fixed
- Game crash/freeze when loading levels past a certain point. This was due to a bit of a silly error on my part and should no longer be an issue outside of players tweaking the config to make the map huge.
- Some potential oddities in level generation that resulted from the mistake, including having fewer extractions than expected.
[1.1.0] - 2025-3-29
Added
- Config options for disabling or changing how scaling works