Details

Last Updated
2 months ago
First Uploaded
2 months ago
Downloads
35K
Likes
4
Size
55KB
Dependency string
Swaggies-TimeAttack-1.1.0
Dependants

Categories

1.1.0 - Complete Overhaul

  • Overhauled the UI - now uses its own SemiUI GameObject instead of attaching itself to preexisting ui
  • When playing with less than 6 players, the timer will start at a slightly higher amount, increasing with less players
  • During Final Extraction, the timer will now be stopped when the engine is started
  • During Final Extraction, if the truck is in the "Destroying Slackers" state and the timer runs out, semibots who are already inside the truck will not die
    • The truck is not safe until it has been started - leaving the truck will additionally make you vulnerable to the timer again
  • Added a few more difficulties (full customization will probably come at a later date)
  • Fixed an issue where the timer wouldn't pause during extractions for non-host clients
  • Fixed an issue where red eyes wouldn't appear consistantly - they will now appear for all semibots when there are 15 seconds or less. If the timer is extended or paused, the red eyes will go away
  • Fixed an issue where bonus extract time was not calculated properly on difficulties other than Normal
  • Fixed an issue where bonus money at the end of a level was not calculated properly on difficulties other than Normal
  • Fixed a few syncing issues with non-host clients
  • Updated for 0.1.2.23_beta

1.0.1

  • Fixed an issue where the time added per extraction would stack for each player in the lobby
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