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R.E.P.O.
SyncUpgrades
R.E.P.O.
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SyncUpgrades
Syncs upgrades between all players in a game. [Client -> Host -> All] or [Host -> All].
TGO
https://github.com/TGO-Inc/SyncUpgrades
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249K
Likes
16
Size
64KB
Dependency string
TGO-SyncUpgrades-2.2.6
Dependants
64 other mods
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Modding Wiki
Modding Discord
Categories
Misc
Upgrades
Server-side
Deprecated
2.2.6
Fixed small bug
2.2.4
Removed RPC and reduced network operations
2.1.6
Updated method patches for the latest beta version of REPO
2.1.5
For modded upgrades registered with REPOLib:
Added dynamic config options to disable modded upgrade synchronization
Fixed a small sync bug with modded upgrades
2.1.2
Added support for TumbleWings and CrouchRest (Beta)
Ensures backwards compatibility with previous versions of REPO (non Beta)
Fixed naming and description of config entries
2.0.7
[x] Fixed modded upgrade synchronization (now works 100% for REPOLib registered upgrades)
[x]
Fixed client disconnect bug when duplicate networking operations are sent (removed duplicate networking)
Rewrote SyncManager & removed ALL instances of duplicate networking
Added ISyncRequest queue and queue processing for network operations
Operations are now execute per FixedUpdate instead of per iteration
Changed BepInEx version to 5.4.21
Migrated project settings to use NuGet packages for some dependencies
Added tons of logging to the debug builds (on GitHub)
1.9.2
Fixed accidental DOS on clients. Some reason the game calls "ChangeLevel" 17 trillion times when the game restarts after the arena
1.8.6
Updated dependencies and readme
1.8.4
Changed icon (made by actibytes)
Changed networking behavior to increase efficiency (any slander from Lordfirespeed is outdated)
Somehow forgot and have now added
MapPlayerCount
and
ExtraJump
upgrades
1.5.6
Initial release
Categories
Misc
Upgrades
Server-side
Deprecated