
FovUpdate
Allows you to update the game's FOV to your desired setting.Change Log
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[0.2.2]
- Fixed
/sfov
command updating crouchfov config item instead of sprintfov config item - Added
AspectRatioFix
config item to support ultra-wide and other non-conventional monitors.- Yoinked a patch from Oksamies' UltrawideOrLongFix (with their permission ofc)
- This config item is disabled by default, you will need to enable it once the config item is generated (after game launch)
- I tried to update the patch to cache things where I could to prevent some performance loss due to continuous running code
[0.2.1]
- Adjusted some patching around. Now fov change should most often be done via the spawn patch.
- I'm still unable to replicate the issue I was seeing in multiplayer where my fov would reset, but i'm hoping this shuffling of logic might have fixed the rare bug.
- Added SprintFov setting and related chat command
/sfov
- This will allow you to modify the fov modifier that sprint adds.
- Vanilla value is 20, however you can add more to exaggerate the effect or set it to 0 to remove it.
[0.2.0]
- Added chat commands
/fov
and/cfov
to change fov/crouch fov in-game - Added crouch fov config item
CrouchFov
for when the player is crouched (tumble mode) - Hopefully fixed issue of fov not changing on respawn by adding a spawn patch
[0.1.0]
- Initial Release.