Change Log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[0.2.2]

  • Fixed /sfov command updating crouchfov config item instead of sprintfov config item
  • Added AspectRatioFix config item to support ultra-wide and other non-conventional monitors.
    • Yoinked a patch from Oksamies' UltrawideOrLongFix (with their permission ofc)
    • This config item is disabled by default, you will need to enable it once the config item is generated (after game launch)
    • I tried to update the patch to cache things where I could to prevent some performance loss due to continuous running code

[0.2.1]

  • Adjusted some patching around. Now fov change should most often be done via the spawn patch.
    • I'm still unable to replicate the issue I was seeing in multiplayer where my fov would reset, but i'm hoping this shuffling of logic might have fixed the rare bug.
  • Added SprintFov setting and related chat command /sfov
    • This will allow you to modify the fov modifier that sprint adds.
    • Vanilla value is 20, however you can add more to exaggerate the effect or set it to 0 to remove it.

[0.2.0]

  • Added chat commands /fov and /cfov to change fov/crouch fov in-game
  • Added crouch fov config item CrouchFov for when the player is crouched (tumble mode)
  • Hopefully fixed issue of fov not changing on respawn by adding a spawn patch

[0.1.0]

  • Initial Release.
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