Fixed Dragon Ball upgrade Max / Per config options resetting to defaults on each game launch
Added a config option to choose whether only vanilla upgrades are considered
0.22.0
Added a BUNCH of config options for the Dragon Ball Wish
0.21.11
Fix for Dragon Ball Wish upgrades not applying instantly for non-host players
0.21.10
Attempted to fix CalaSketchi spawning inside walls sometimes
0.21.9
Fixed Dragon Balls and Chaos Emeralds not being destroyed on extraction
Fixed Hellgato not changing value when non-hosts use it
0.21.8
Slightly changed Smith Note logging
Potential fix for Hellgato impact effects not playing
0.21.7
Fixed Smith Note destroying itself too soon with self destroy config option on
0.21.6
Fixed some missing references in Giwi Worm, fixed an error that occurs when using the Smith Note in Singleplayer
0.21.5
Fixed Dragon Ball wish valuables spawning sound effect not working
0.21.4
Buffed Mely Bonk damage and force when directly hitting
Made Mely Bonk easier to charge from being broken
0.21.3
Fixed Mario Dice not exploding
Attempted to fix CalaSketchi being eternally hungry
Attempted to fix Dragon Balls and Chaos Emeralds not being destroyed on extraction
Adjusted Smith Note battery to be more intuitive, killing players is now free!
Fixed Hellgato not losing or gaining value when held by non-hosts
Fixed DigiRugcats not working for non-hosts
Fixed Huntsman becoming a statue when worm infected while aiming
Fixed Mely Bonk not launching players consistently
Adjusted Mely Bonk battery
Reduced Clover Necklace battery usage
0.21.2
Fixed Giwi Worm and Fyrus Star audio not being set up correctly, unsure if this affected anything
0.21.1
Fixed Giwi Worm being uncontrollable
Fixed Smith Note never spawning
Attempted to fix Smith Note list not refreshing on enemy death
0.21.0
Updated to work with the new update!
0.20.0
Added Chef Froggi as an audio replacement for the Chef, chance is configurable
0.19.3
Fixed CalaSketchi not moving
Reworked Mely Bonk a bit so it's not incredibly overpowered
0.19.2
Added Mely Bonk as a shop weapon!
Limited the amount of value the CalaSketchi can gain
0.19.1
Made CalaSketchi increase in value while it's happy
0.19.0
Added Marikyuun's CalaSketchi!
0.18.1
Fixed an issue where Fixated Nose would sometimes explode in different sizes for different clients
0.18.0
Added Oniimely's Hellgato!
Adjusted Smith Halo and Clover Bee float mechanics to avoid physics spasms
0.17.4
Added some checks to avoid error spams regarding audio loops
0.17.3
Fixed an issue where non-host players were unable to see the worm infection when the worm jar is used
Attempted to fix an issue where the dragon ball wish would not work properly if the host player is dead
Attempted to fix the chaos emeralds upgrade only applying to the host
0.17.2
Attempted to make Smith Note tutorial guaranteed to play
Fixed README image for Dragon Balls showing Sleepyhead again
0.17.1
Fixed Dragon Ball Wish additional effect not working in multiplayer
Nerfed the amount of upgrades each player gets from the Dragon Ball Wish
Fixed Smith Note making everyone speak the tutorial
Slightly increased the speed at which Fyrus Star will start to hurt
Made Dragon Ball Wish upgrades sync when EvilCheetah's TeamUpgrades is present
Adjusted Worm Jar infection to hopefully avoid some weird behaviour
Fixed Chaos Emeralds always being white for clients
0.17.0
Error proofed the Chaos Emerald's sonic effect a tad
Gave the Dragon Ball wish effect a bunch more auditory pizzaz, and an additional effect
Attempted to patch up some Worm infection logic, and trying to get around a vanilla bug that causes the icon for the Worm Jar to only appear upon reopening a save
0.16.18
Fixed Clover Necklace always knocking down non-host players even if they are the one that turned it on
0.16.17
Moved Clover Necklace code around to avoid desync issues
Made some small changes to Fyrus Star to make it easier to use for non-host players
Attempted to patch a small exploit for the Fyrus Star dealing damage even when held back
0.16.16
Fixed Clover Necklace being permenantly off
0.16.15
Realised a blunderous assumption I'd made regarding the Worm Jar in that if multiple of a type of enemy spawn, only one of them would be infectable
0.16.14
Added checks to see if the current REPO version is the beta, and display warnings for certain items
All items appear to work as expected using the beta except: Chaos Emeralds, Smith Note, Smith Halo and Clover Necklace
0.16.13
Adjusted Giwi Worm physics to make her more worm-like
Adjusted Alpharad Dice physics to make the roll a little more natural
Reduced the number of activations necessary for Sleepyhead to get REAL mad
0.16.12
FINALLY FIXED GIWI WORM, she can now be lifted by non-host players
Optimized Smith Note slightly
Gave Clover Necklace a 30 second timer to disable itself so it won't softlock
Redid Alpharad Dice code again, it's pure chance now, ungameable
Gave the Alpharad Dice gaining money graphic a plus sign at the start for clarity
0.16.11
Attempted to only allow unique Chaos Emeralds and Dragon Balls to spawn, based on what you have already collected
Put the Worm Jar lag to rest, lag was caused by the worm music, just delayed it by a second
Gave some enemies some specific code for worm infections so that they're less lethal despite infection
Made some more general changes to how worm infections affect enemies
0.16.10
Made a big blunder and the mario dice was always rolling a 1, fixed it now (was one single character change to fix)
Fixed Ari, Moo Cow, Clover and Halo all having incorrect physics when held
Made Adi, Moo Cow, Clover and Halo all float downwards rather than fall
Adjusted Halo's collisions and swing speed
Attempted to make worm infected Huntsman non-lethal
Fixed Worm Jar lag upon smashing
Increased the speed at which the Fyrus Star must be going for it to hurt things around it
Made Fyrus Star stop moving while the rider is crouched
0.16.9
Idk how but Worm Jar was broken and I added 4 characters to fix it
0.16.8
Updated for compatibility with latest REPOLib version (2.1.0.0)
0.16.7
Moved some code around to avoid inevitable errors, fuck you coroutines just let me patch you
0.16.6
Quick patchwork fix for an issue that occurs if the Worm Jar is disabled
0.16.5
Attempted to avoid Worm Jar lag upon breaking it
Attempted to avoid Worm Jar causing enemies to error spam in some cases
Made enemy reskins (digirugcats) synced to host
0.16.4
Added Chiikawa to the README
0.16.3
Edited Chiikawa audio system slightly to avoid log warnings
0.16.2
Finally finished all of the Chiikawa characters, except for Furuhonya/Kani voicelines/sound effects as I could not find any
0.16.1
Fixed issue where Worm Jar would spam errors and lag the game
Attempted to make Ari, Moo Cow, Clover Bee and Smith Halo self-right while being held
Made Fyrus Star hurt things while travelling near max speed, and lose some momentum when colliding
Once again begging that I've repaired Giwi Worm once and for all
Fixed Dragon Ball upgrade not working if modded upgrades were once present on the savefile (even if they have since been removed)
Attempted to fix another Mario Dice exploit
Made player speak a short instruction on how to use the Worm Jar and Smith Note upon first being held
Added some extra voice lines to the Pixel Jar
Finished Chiikawa code, still haven't finished all the visuals
0.16.0
Overhauled Fyrus Star mechanics, should now be far more intuitive, and perhaps more useful.
Fixed an issue with Giwi Worm attaching itself to world origin in singleplayer mode
Fixed an exploit with Mario Dice
Made Alolan Vulpixie voice lines while held match the state of the plush
Increased the time between each Ari chirp
Added the prototype for Chiikawa, there will be more!
0.15.0
Figured out a desync issue with the Giwi Worm, maybe it'll behave more now?
Stopped Ari from alerting enemies when not held
Made Fyrus Star only float when sat in and held
Fixed Sleepyhead causing error spam when it gets REAL mad
Added Worm Jar, it only appears in the secret shop and how to use it will be unclear!
Added Anti-Gambling Laws
0.14.3
Apparently my Fyrus Star improvements were only working on singleplayer, now they work on multiplayer!
0.14.2
Improved Fyrus Star usability
Made changes to Alpharad's Mario Dice to make it less exploitable
Made Jaiden's bird Ari chirp randomly when not held
0.14.1
Added new items to README
0.14.0
Added JaidenAnimation's bird Ari!
Added a Mario Dice for Alpharad!
Added gsmVoiD's crown!
README coming later
0.13.0
Added Fyrus Star!
Moved some code around, shouldn't cause problems.
0.12.0
Added Tigerbun!
Added Clover Bee!
Fixed double impact audio on Sleepyhead
Fixed Smith Note destroy self config option breaking the Smith Note
0.11.7
Fixed an issue where if the last holder of the Clover Necklace died, it would be hard to pick up again
Made Alolan Vulpixie speak to you when held
Gave Fixated Nose a chance to make a bigger explosion
Gave Giwi Worm some extra wiggle
Moved some Moo Cow logic from FixedUpdate to Update to avoid some timing issues
Gave Pixel Jars a chance for the player to slander the Digicat rather than compliment it
Increased the number of times Sleepyhead needs to get angry to get enraged
Adjusted various debug messages
0.11.6
Fixed Dragon Ball upgrades......
0.11.5
Fixed certain valuables not squishing on impact for non-server clients
0.11.4
Added a tutorial tip for using the Smith Note
0.11.3
Finally actually fixed Chaos Emeralds effect for real this time
0.11.2
Redid Giwi wiggling logic, gave her back her wiggle
Potential fix for collecting 7 Chaos Emeralds causing error spam, again
0.11.1
Potential fix for Clover Necklace not losing any charge
Adjusted Clover Necklace's effects on players
Adjusted Giwi to make her lighter and less powerful, haven't tested this so if she's lost all her wiggle or wiggles too much let me know
Made Sleepyhead not trigger when in the cart or in an extraction point
Sleepyhead no longer makes herself angry in perpetuity
Various debug logging adjustments
0.11.0
Added a reskin for the Rugrats called Digi-RugCats!
Added a config option for the Smith Note to destroy itself after use
Attempted to remove Smith Note from the shop
Potential fix for Smith Note charge not going down as expected when used to kill an enemy
Redid Giwi Worm grab and wiggle logic to hopefully make it less buggy
Potential fix for collecting 7 Chaos Emeralds causing error spam
Attempted to make Dragon Balls able to use MoreUpgrades upgrades
Made Fixated Nose unable to randomly explode when in the cart or in an extraction point
Sleepyhead explodes now :)
0.10.9
Made Dragon Ball wish only use vanilla upgrades
0.10.8
Players will now receive a special effect upon selling 7 Chaos Emeralds
0.10.7
Made the Dragon Balls wish better and more exciting
Potential fix for Fixated Nose not glitching camera when it explodes
0.10.6
Corrected a few mistakes in the README
0.10.5
Made Sleepyhead even quieter
Fixed Fixated Nose not exploding
Increased Clover Necklace light brightness
Decreased Pixel Jar light brightness
0.10.4
Fixed equippable items icons not generating
Fixed Smith Note not working at all, and fixed Smith Note battery drain
0.10.3
Fixed Smith Note audio error spam
0.10.2
My items weren't working properly after my Unity Project reset so the shop was crashing the game, but I have now fixed it
Added Dragon Ball and Chaos Emerald to README
Fixed Dragon Ball upgrade breaking the game
Adjusted Dragon Ball and Chaos Emerald's visuals
0.10.1
Didn't actually include the new items in the last update, I'm so tired
0.10.0
Added Dragon Balls and Chaos Emeralds! Chaos Emeralds currently have no special function, but collect all the Dragon Balls and have your wish granted...
README to be updated later, update untested so expect issues
My Unity project had some values reset so some miscellaneous attributes on my items may be different
0.9.1
Made Sleepyhead's honk shoo mimimi quieter
0.9.0
Added Clauvio's Sleepyhead!
Potential fix for Fixated Nose trap not working
Fixed Pixel Jars balance being off
0.8.1
Made the Clover Necklace enemy knockback stronger and more energy expensive
Clover Necklace can now knockback players
Adjusted Moo Cow forced chat
Removed the Smith Note killing enemies restriction in favour of battery constraints
Made Smith Note killing players much cheaper
0.8.0
Added Alolan Vulpixie! She doesn't much enjoy hitting the floor
Adjusted spawn locations of all my valuables to, hopefully, avoid them spawning inside other colliders
Gave all my valuables a cutsom center of mass
0.7.3
Adjusted Smith Note spawn position so it doesn't fly outside of the map
Made Smith Note particles not follow the book
Attempted to fix particles and music not working properly for the Smith Note
Made Clover Necklace bee sounds fade out slower
0.7.2
Made Smith Halo self balance when not being held
Fixed Smith Note not displaying text properly
Changed the enemy list system for the Smith Note so it's more accurate
0.7.1
Added a preview image for Clover Necklace
Made Clover Necklace auto-rotate when held
Fixed Clover Necklace being visible on first spawn
Fixed Clover Necklace activation causing player to crouch and pushing itself to the ground
Updated README
0.7.0
Added Clover Necklace! They tickle...
Adding preview image later
Made it so that the Smith Note requires full charge to be used
0.6.6
Made Smith Note single use per round for enemies, still unlimited for players
0.6.5
Added a text cleaner to make untypeable steam usernames typeable into the Smith Note
0.6.4
Added the ability for Smith Note to target enemies
In singleplayer, the Smith Note will select a random enemy to kill rather than killing the player
0.6.3
Removed the Smith Note from the shop, instead made it spawn on runs!
Fixed Smith Note text not working properly upon killing someone (probably)
0.6.2
Made the Smith Note unusable in the shop in singleplayer
Removed the ability to spam kill on the same player using the Smith Note
Fixed some desyncs with the Smith Note
0.6.1
Fixed an error and some minor issues with the Smith Note
0.6.0
Added Smith Note! Untested in multiplayer, expect issues as of right now
Fixed issue where Moo Cow would make the player moo too much
0.5.8
Made the Giwi fix dependant on Giwi as it breaks all other items
0.5.7
FINALLY ACTUALLY FIXED GIWI
0.5.6
Fixed Giwi Worm eye animation stuttering
0.5.5
Potential fix for Giwi Worm audio and incorrect physics
Added a config option to disable patches related to Giwi Worm
0.5.4
Potential fix for Giwi Worm audio
0.5.3
Fixed Giwi Worm desyncs
Fixed Moo Cow player mooing not working properly
Centered the Moo Cow bounce animation
Added a button toggle to the Smith Halo to thrust it forwards
Added a bounce animation to Fixated's Nose
Added a bunch of debug lines
0.5.2
Fixed Pixel Jars materials being global
Improved visuals and audio of Smith Halo
Updated preview image for Smith Halo
0.5.1
Fixed Pixel Jars floaters not working properly
Fixed Pixel Jars and Moo Cow voice effects not working properly
0.5.0
Added Smith Halo as a shop item! Subject to change, feels undercooked rn
Gave Moo Cow and Pixel Jars some special voice effects
0.4.0
Added Pixel Jars!
Adjusted Moo Cow and Giwi Worm's starting positions
0.3.0
Added Moo Cow!
Further improved Giwi Worm's physics
Increased Fixated's Nose's durability
0.2.1
Slightly improved Giwi Worm's physics
Giwi Worm can now be grabbed anywhere on her body
Made Fixated's Nose more bouncy, and worth more to compensate
0.2.0
Added Giwi Worm!
0.1.0
I lied last update, but NOW the Fixated Nose actually works