

Fixed Edition of Rozza's original R.E.P.O. mod ShowEnemyHealth.
Original author/mod: Rozza / ShowEnemyHealth. This package keeps the original purpose of the mod: showing digital enemy health text and damage numbers. It is not a graphical health bar mod.
This Fixed Edition focuses on reliability and compatibility with the current R.E.P.O. behavior:
EnemyHealth.Awake / EnemyHealth.OnSpawn, so health can appear before the enemy is damaged.HurtRPC damage from healthCurrent.HurtRPC custom sync or old transpiler, avoiding double damage / double subtraction issues.HurtRPC reaching zero, despawn, and EnemyBang.ExplodeRPC.This Thunderstore package places the plugin DLL under:
BepInEx/plugins/REPO_ShowEnemyHealth.dll
All current options are defined by the mod's ConfigManager and can be changed in either of these ways:
BepInEx/config/REPO_ShowEnemyHealth.cfg after launching the game once with the mod installed.Available colors for all color settings:
black, blue, cyan, green, grey, magenta, orange, red, white, yellow
| Setting | Type / Range | Default | Description |
|---|---|---|---|
ShowEnemyHealth |
bool |
true |
Enables or disables numeric enemy health text. |
HealthFontSize |
float, 10-50 |
15 |
Size of the enemy health text. |
HealthFontColor |
listed colors | grey |
Color of the enemy health text. |
| Setting | Type / Range | Default | Description |
|---|---|---|---|
ShowEnemyDamage |
bool |
true |
Enables or disables damage number text. |
DamageFontSize |
float, 10-50 |
25 |
Size of the damage text. |
DamageFontHighlightColor |
listed colors | red |
Highlight color used in damage text. |
DamageFontColor |
listed colors | orange |
Primary damage text color. |
[Health]
ShowEnemyHealth = true
HealthFontSize = 15
HealthFontColor = grey
[Damage]
ShowEnemyDamage = true
DamageFontSize = 25
DamageFontHighlightColor = red
DamageFontColor = orange