

AudioBridge
A Resonite mod that bridges audio from the Host process to the Renderer process, enabling audio capture for streaming and recording software like OBS / Discord.Details
AudioBridge
A Resonite mod that bridges audio from the Host process to the Renderer process, enabling audio capture for streaming and recording software like OBS/Discord.
Features
- Real-time audio sharing with minimal latency (20ms)
- Configurable muting - choose which process to mute (Host, Renderer, or neither)
- Toggle on/off without restarting the game
- Automatic synchronization - no audio delay when toggling
- Supports all common audio formats (16/24/32-bit, various sample rates)
Configuration
You can configure the mod through the BepisModSettings menu:
- Enable audio sharing: Toggle the audio bridge on/off
- Mute target: Choose which process to mute
None
- No muting (you'll hear audio from both processes)Host
- Mutes the Host process (game audio only plays through Renderer)Renderer
- Mutes the Renderer process (default, avoids double audio) Debug Logging: Prints debugging information to the Resonite logs to help diagnose issues.
Installation (Manual)
- Install BepisLoader for Resonite.
- Download the latest release ZIP file (e.g.,
HGCommunity-AudioBridge-2.0.0.zip
) from the Releases page. - Extract the contents of
HGCommunity-AudioBridge-2.0.0.zip
to their respective directories. - Start the game. If you want to verify that the mod is working you can check your BepInEx logs.