AudioBridge
A Resonite mod that bridges audio from the Host process to the Renderer process, enabling audio capture for streaming and recording software like OBS/Discord.
Features
- Real-time audio sharing with minimal latency (20ms)
- Configurable muting - choose which process to mute (Host, Renderer, or neither)
- Toggle on/off without restarting the game
- Automatic synchronization - no audio delay when toggling
- Supports all common audio formats (16/24/32-bit, various sample rates)
Configuration
You can configure the mod through the BepisModSettings menu:
- Enable audio sharing: Toggle the audio bridge on/off
- Mute target: Choose which process to mute
None - No muting (you'll hear audio from both processes)
Host - Mutes the Host process (game audio only plays through Renderer)
Renderer - Mutes the Renderer process (default, avoids double audio)
Debug Logging: Prints debugging information to the Resonite logs to help diagnose issues.
Installation (Manual)
- Install BepisLoader for Resonite.
- Download the latest release ZIP file (e.g.,
HGCommunity-AudioBridge-2.0.0.zip) from the Releases page.
- Extract the contents of
HGCommunity-AudioBridge-2.0.0.zip to their respective directories.
- Start the game. If you want to verify that the mod is working you can check your BepInEx logs.