Added options to the Settings (Settings -> MODS -> HUNTER)
ReturnsAPI adjustment (min 0.1.46 required)
v0.3.0
New Experimental Settings (Toggle from ImGui window)
Unlink missile - level relation
Interactable: ChinyTozo
When playing as hunter, a couple will spawn every stage (minus Contact Light)
Interacting with ChinyTozo summons a wave of enemies. Defeating the enemies will reward the player with 1-3 missile tanks.
Minor SSR interaction
Fixed bug where VarSuit was giving GravSuit's effects
Fixed unused sound asset having the same identifier as another sound
Minor changes to charge looping sound
Freeze no longer makes enemies fully solid
Configurable ImGui option to revert to old behavior
v0.2.5
ReturnsAPI adjustment (RecalculateStats)
v0.2.4
ReturnsAPI
Fixed an issue where online charge shots were not displayed.
v0.2.3
Ice beam now has a custom debuff instead of using a combination of vanilla debuffs; it now stops enemies in their tracks and allows the player to stand on them.
Fixed an issue with charge flare that caused it to deal triple the intended damage.
v0.2.2
Fixed an issue in the Power Bomb state that could cause a crash when exiting the state.
"Destroy offscreen beams" will stop rendering other player's beams online after a moment for lag purposes.
v0.2.1
Updated beam sprites
Make wave beam's depth -301 so it appears in front of most objects
Disable Beam Limit setting by default
Added new "Destroy Offsceen Beams" setting which is enabled by default
Slight code modification to the fire beam function and beam finder (for beam limit)