Details

Last Updated
3 weeks ago
First Uploaded
3 weeks ago
Downloads
1.6K
Likes
1
Size
423KB
Dependency string
hinyb-SkillChest-2.2.10
Dependants

Categories

v2.2.10

  • Extract the UI as an API.

v2.2.9

  • Fix can't save the toggle state of modifiers again.

v2.2.8

  • Add support for blacklisting skills.

v2.2.7

  • Add some tooltips.
  • Fix can't save the toggle state of modifiers.

v2.2.6

  • Make heavy configurable.
  • Fix some issues in lang.
  • Fix heavy and light can't be applied correctly.

v2.2.5

  • Add more customization options.

v2.2.4

  • Fix random_seed can't sync correctly.
  • Fix evolving_hunger will deal double damage.
  • Add kill cause to life_burn.
  • Make modifers configurable.

v2.2.3

  • Fix resonance_skill's sync bugs. I am sleepy and forget to test it.

v2.2.2

  • Balance echo_item.
  • Add resonance_skill modifier.

v2.2.1

  • Some small changes.

v2.2.0

  • Fix perpetual_strike can't be removed correctly.
  • API update.

v2.1.11

  • Some small changes.

v2.1.10

  • Update a small api.

v2.1.9

  • Fix some sync bugs.

v2.1.8

  • Fix sync bugs in the new track API.
  • Add cosmic_joke modifier.
  • Improve the implementation of time dilation, so it won't decrease the FPS.
  • Add phantom_impact modifier.
  • Add chaos_faction modifier.

v2.1.7

  • Fix fragile can't be synced correctly in multiplayer.
  • Change to new track api. Now blood_lust and perpetual_stike should trigger correctly.
  • Make heavy_strike and quick_draw more fun.
  • Fix a lot of sync bug.
  • Add noxp modifier.

v2.1.6 Final version of 2024

  • Add blood lust, endest reap and perpetual strike modifiers.
  • Balace echo_item, evolving_hunber, flux and fragile.
  • Add a check to avoid adding damage modifiers to skills that have no damage.
  • Fix void_power can't work porperly.
  • Sync random seed when creating.
  • Fix echo_item can duplicate items and infinite revive.
  • Add heavy_strike and quick_draw modifier.
  • Fix totem_of_undying will crash game when the skill have the other modifiers.

v2.1.5

  • Add entropy modifier.
  • Add lightning fire_trail and explosive_shot.
  • Add teleport modifier.

v2.1.4

  • Update to RMT 1.2.0.
  • Fix evolving_hunger's growth will be reset after being dropped.

v2.1.3

  • Fix time_dilation modifier not multiplying correctly.
  • Fix some modifiers can't be removed correctly.

v2.1.2

  • Fix incorrect proability of flux.
  • Improved life_burn, now it only triggers when the stock is 0 and the button is pressed.
  • Add totem_of_undying modifier.
  • Add time_dilation modifier.
  • Fix fragile's sync bug.
  • Add some sounds.

v2.1.1

  • Fix incorrect proability of evolving_hunger.

v2.1.0

  • Refactor SkillModifier.
  • Fix incorrect usage of log.error.
  • Fix the skill with flux_slot_index can't drop.

v2.0.3

  • Delete unnessary sync function.
  • Add evolving_hunger modifier.
  • Fix flux may crash game and balance flux.

v2.0.2

  • Move SkillModifier_Regs from Dropability.

v2.0.1

  • Fix sync bug.

v2.0.0

  • Add skill modifiers.
  • I'm not good at balancing, so It may have many issues.

v1.0.1

  • Lowered prices for balance.
  • Add the display for the skill's name.

v1.0.0

  • First upload.
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