
SkillSeeker
Add a new type of monster that can pick up your skillsDetails
v1.1.5
- Some small changes.
v1.1.4
- Fix my stupid mistake again.
v1.1.3
- Improve the performance.
v1.1.2
- Some small changes.
v1.1.1
- Some small changes.
v1.1.0
- API update.
v1.0.9
- Fix my stupid mistake.
- Debuff the teleport.
v1.0.8
- Add a valid check.
v1.0.7
- Fix hold_facing_direction_xscale.
- Fix combo attack loaderZ and pilotZ.
v1.0.6
- Add monster_check to replace blacklist.
- fix skills' ranges are incorrectly.
- Fix a lot of sync bug.
- But, sometimes
__target_marker_move_enemy
causes the game to crash. - I can't find a way to reproduce it. If you have any clues, please let me know.
- But, sometimes
v1.0.5 Final version of 2024
- Debuff the monster's damage again.
- Add evolving_hunger to the monster_modifier_blacklist.
- Add use_next_frame after teleport.
- Make the monster able to drop the picked up skill.
- Make the monster's skills more random.
v1.0.4
- Add time_dilation and teleport to monster_modifier_blacklist.
- Debuff the monster's damage.
v1.0.3
- Add drifterC to monster_skill_blacklist.
- Remove echo_item from monster_modifier_blacklist.
v1.0.2
- Update to RMT 1.2.0.
- Fix monster's growth may sometimes be reset.
v1.0.1
- Fix hardcoded skillPickup object_index.
v1.0.0
- First upload.