using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Missions.GeodeSecretMission;
using IL.RoR2;
using Logger;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.EntityStates.Missions.GeodeSecretMission;
using RoR2;
using RoR2.ContentManagement;
using RoR2BepInExPack.GameAssetPathsBetter;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoForcedSotsItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+6757101c6130fe589299170fb6defe7aa82d180a")]
[assembly: AssemblyProduct("NoForcedSotsItems")]
[assembly: AssemblyTitle("NoForcedSotsItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoForcedSotsItems
{
[BepInPlugin("Onyx.NoForcedSotsItems", "NoForcedSotsItems", "1.0.0")]
public class FS_AI_Fix : BaseUnityPlugin
{
public const string PluginGUID = "Onyx.NoForcedSotsItems";
public const string PluginAuthor = "Onyx";
public const string PluginName = "NoForcedSotsItems";
public const string PluginVersion = "1.0.0";
private static BasicPickupDropTable dtChest;
public void Awake()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Expected O, but got Unknown
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
AssetReferenceT<BasicPickupDropTable> val = new AssetReferenceT<BasicPickupDropTable>(RoR2_Base_Chest1.dtChest1_asset);
AsyncOperationHandle<BasicPickupDropTable> val2 = AssetAsyncReferenceManager<BasicPickupDropTable>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2);
val2.Completed += delegate(AsyncOperationHandle<BasicPickupDropTable> x)
{
dtChest = x.Result;
};
PickupPickerController.GenerateOptionsFromDropTablePlusForcedStorm += new Manipulator(GenerateOptionsFromDropTablePlusForcedStorm);
GeodeSecretMissionRewardState.DropRewards += new hook_DropRewards(DropRewards);
}
private void DropRewards(orig_DropRewards orig, GeodeSecretMissionRewardState self)
{
((GeodeSecretMissionEntityStates)self).geodeSecretMissionController.rewardDropTable = dtChest;
orig.Invoke(self);
}
private void GenerateOptionsFromDropTablePlusForcedStorm(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[2]
{
(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchStloc(x, 2)
}))
{
val.Emit(OpCodes.Ldc_I4, 420);
val.Emit(OpCodes.Stloc_2);
}
else
{
Log.Error("IL Hook failed!");
}
}
}
}
namespace Logger
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void message(object data)
{
_logSource.LogInfo(data);
if (data != null)
{
Chat.AddMessage(data.ToString());
}
else
{
Chat.AddMessage("Null");
}
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
message(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}