using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("StunGrenadeBuff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StunGrenadeBuff")]
[assembly: AssemblyTitle("StunGrenadeBuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace StunGrenadeBuff
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("com.Bloonjitsu7.StunGrenadeBuff", "StunGrenadeBuff", "1.0.1")]
public class StunGrenadeBuff : BaseUnityPlugin
{
public const string PluginGUID = "Bloonjitsu7.StunGrenadeBuffPlugin";
public const string PluginAuthor = "Bloonjitsu7";
public const string PluginName = "StunGrenadeBuffPlugin";
public const string PluginVersion = "1.0.1";
public void Awake()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
SetStateOnHurt.OnTakeDamageServer += new Manipulator(IL_StunDamage);
}
public void IL_StunDamage(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
ILCursor val2 = val;
MoveType val3 = (MoveType)2;
bool flag;
if (val2.TryGotoNext(val3, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, typeof(EffectManager), "SimpleImpactEffect")
}))
{
ILCursor val4 = val;
MoveType val5 = (MoveType)2;
flag = val4.TryGotoNext(val5, new Func<Instruction, bool>[1]
{
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<SetStateOnHurt>(x, "SetStun")
});
}
else
{
flag = false;
}
if (!flag)
{
return;
}
val.Emit(OpCodes.Ldarg, 1);
val.Emit(OpCodes.Ldloc, 3);
val.EmitDelegate<Action<DamageReport, int>>((Action<DamageReport, int>)delegate(DamageReport damageReport, int stunGrenadeCount)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
if (NetworkServer.active && Object.op_Implicit((Object)(object)damageReport.attackerBody))
{
DamageInfo val6 = new DamageInfo
{
attacker = damageReport.attacker,
crit = damageReport.damageInfo.crit,
damage = 2f * damageReport.attackerBody.damage,
damageColorIndex = (DamageColorIndex)3,
inflictor = damageReport.attacker,
position = damageReport.damageInfo.position,
procCoefficient = 0f
};
damageReport.victim.TakeDamage(val6);
GlobalEventManager.instance.OnHitEnemy(val6, ((Component)damageReport.victim).gameObject);
GlobalEventManager.instance.OnHitAll(val6, ((Component)damageReport.victim).gameObject);
}
});
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}