
UltitemsCyan
Adds 33 items that definitly don't cause singularitiesDetails
0.13.3
- Fixed and Readded
- Deluged Pail
- Silver Thread
- Now applies cost multiplier to scrappers (I didn't fix this when I readded it)
- Removed a few debug logs
0.13.3
- All items can be temparary! Again...
- hadn't realized they needed an item tag...
- Fixed and Readding
- Grapevine
- Silver Thread
- Koala Sticker
- Bithday Candle & Rotten Bones
- HMT & Zorse Pill
- Rotten Bones
- Reduced time required for buff from 3 -> 2.5 mins
- Corroding Vault
- A temporary vault will be used before permanent vaults, and grant temporary items
- Grapevine
- Drop chance is 50% -> 40%
- Stacks increase grapes gained instead of drop chance
- Block chance 80% -> 70%
- Now only uses one grape at a time
0.13.2
- Now I actually removed Birthday Candles...
0.13.1
- Mod no work. Need to fix.
0.13.0
- Updated for Alloyed Convergence DLC
- All items can be temparary!
- Removed some items that don't work now. Plan on adding them back in
- Deluged Pail
- Grapevine
- Silver Thread
- Koala Sticker
- Pig's Spork
- Bithday Candle & Rotten Bones
- HMT & Zorse Pill
- Oboslute
- Pot of Regolith
- Mininum damage 5% -> 4%
- Chance to deal 20% increased 20% -> 25%
- Cannot deal maximum damage if user below 25% health
- ViralEssence
- Now has a max count of 6 status effects +6 per item
- InhabitedCoffin
- Clarified description that "Bad luck grants more Coffins"
0.12.2
- Fixed Tiny Igloo for multiplayer
- Fixed Orbital Quark for multiplayer
- Fixed Yield Sign effect (was using opposite equipment for clients)
- Fixed Zorse Pill (Phase 3 randomly broke it with damage displays)
- Zorse Pill affect changed to be more visible
- Tiny Igloo now works with regular healing instead of just over healing
- (because it was easier to implement for multiplayer)
- Change Xenon to visually use big laser for normal length equipments
- But hitbox size is unchanged for normal and long delay equipments
- Renamed Viral Smog -> Viral Essence
- Rocky Taffy Shield 40% -> 32%
- Flea Bag
- drop chance of crit attacks 300% -> 200%
- buff duraction 12 -> 15 seconds
- crit per buff 15 -> 16 percent
- Obsolute
- Cooldown 60 -> 30 seconds
- Added earning money when deleting items
0.12.1
- Add Tiny Igloo
- Add Orbital Quark
- Added visual effects for various items
- Added item notifications to Silver Thread
- Reduced Macroseismograph launch so that on the moon you can pillar skip
- Reworked Overclocked GPU to increase max stack instead of stats per buff
- Because I over estimated the power of bolstering lantern
- Removed nearly all debug messages (Silver Thread and other items)
0.12.0
- Readded Koala Sticker
- Readded Grapevine
- Block chance per status 85% -> 80%
- Readded Silver Thread
- 50% chance to lose most recent item stack instead of dying
- Readded Pig's Spork
- Radius of Hemmerage blast increase with stacks
- Toy Robot
- Barrier gained 6 -> 8
- Now works with Elusive Antlers
- Xenon Ampoule
- Mininum cooldown with Equipment .4 -> .3 seconds
- Equipments with <= 20 seconds base cooldown's laser: Damage 50% -> 70%, Size 1.5 -> 1.6
- Birthday Candles
- Damage 32% -> 30%
- Stacks increase duration by 20 seconds. After stage start, lose one stack every 20 seconds starting at 5 minutes
- 9 Ice Cubes Barrier changed 75% -> 100 + 50%
- Sue's Madndibles was given a status timer for the duration of it's effect
- Rocky Taffy gives barrier only after having a full shield using a buff, instead after you have any amount of shield
- Hopefully fixed Yield Sign swapping bug
0.11.1
- Removed debug random launch for Macroseismograph
0.11.0
- Updated for DLC2
- Retuning some items to adjust for DLC
- Viral Smog speed per status 25% -> 20%
- Overclocked GPU max attack speed per item 30% -> 35%
- Dream Fuel speed 120% -> 125
- Root Duration 2s -> 1.5s
- 9 Ice Cubes barrier 80% -> 75%
- Macroseismograph launch power 7450 -> 10500
- Sonorous Pail renamed to Deluged Pail
- Removed problem items (plan to add them back in when I figure out how to...)
- Grapevine
- Silver Thread
- Koala Sticker
- Pig's Spork
- Quantum Peel
0.10.2
- Fixed Zorse buff icon
- Fixed Jealous Foe removal bug
0.10.1
- Added Jealous Foe
- Added Quantum Peel
- Pig's Spork
- Felt underwhelming so I added more sounds effects
- Bleed chance 100% -> 200%
- Added a Hemerage blast when entering low health
- Fixed hurting pots null reference bug
- Updated buff icons so they more closely match vanila buffs
- Added categories to configs
- Inflated Silver Thread
0.10.0
- Added Config File
- Added Pig's Spork
- Rotten Bones Description is now accurate
- Inflated Frisbee
- Renamed Chrysotope -> Crysotope
- Renamed Universal Solute -> Obsolute
- HMT base damage 400% -> 300%
- damage per stack 125% -> 100%
- Yield Sign damage 350% -> 300%
- Now neither version can be triggered by Bottled Chaos (Didn't do anything in the first place)
- Removed a few frequent log print messages
0.9.3
- Toy Robot Barrier 5 -> 6
- Zorse Pill
- Starve Effect nolonger spawns when dealing any DoTs
- Deals proper TOTAL damage
- Sonorous Pail
- Now gives jump height per Lunar
- Sonorous Pail no longer disables Bands nor VoidBear (this was actually happens with vanilla restacking, so I made my own method)
- New restack doesn't regives items, therefore no longer synergizes with silver thread (used to be an immortality build with Sue's Mandables)
0.9.2
- Added item table to readme
0.9.1
- Fixing the asset bundle?
0.9.0
- Early Release