


| Image | Name | Short Description | Type | ||
|---|---|---|---|---|---|
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Dazzled | Stuns user. Increases incoming damage by 50% (+50% per debuff stack) | Debuff | ||
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Wounded | Increases incoming damage by 10% (+10% per debuff stack) | Debuff | ||
| Pack of Ciggaretes | Every second enemies receive 1 (+1 per item stack) permanent damage debuff for 5 (+5 per item stack) seconds | Item | |||
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Painkillers | ![]() |
Item | ||
| Energised Chocolate Bar | Increases all statistics by 10% (+10% per item stack). Each stack has a 50% chance to consume on next stage | Item | |||
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Opposing Force | Reflects 400% (+400% per item stack) damage multiplied to the armor percentage. Gives 5 (+5 per item stack) armor | Item | ||
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Keychain | 5% (+5% per item stack) chance to gain a buff on kill, that increases crit chance by 2.5% (+2.5% per buff stack) and crit damage by 5% (+5% per buff stack) | Item | ||
| Brass Bell | Every 15 seconds increases damage by 42% (+42% per item stack) for 1 second and reloads your secondary skill | Item | |||
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Captured Potential | Gives 2 (+1 per item stack) additional equipment slots | Item | ||
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Guardian Crown | Enemies have a 15% (+15% per item stack hyperbolically) chance to Dazzle upon attacking for 5 seconds | Item | ||
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Majestic Hand | Enemies have a 5% (+5% per item stack hyperbolically) chance to die on spawn up to 15%. Enemies receive more damage the weaker they are up to 12% (+12% per item stack) | Item | ||
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Otherworldly Manuscript | Continiously hitting enemy 7 times explodes them for 100% (+100% per item stack) TOTAL damage and applies 1 (+1 per item stack) amount of Wound for 10 seconds. Recharges in 10 seconds | Item | ||
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Like a Dragon | 20% to roll for a 20% damage increase upon hitting your foe. Rolls 3 (+1 per item stack) times | Item | ||
| Emergency Medical Treatment | Increases regen by 5% (+2.5% per item stack) based on maximum health. Fully heals on low health. Recharges in 260 (-15% per item stack) seconds | Item | |||
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Rejected Dagger | Hitting an enemy deals 50% (+50% per item stack) damage to all enemies of the same type and team. Damage is divided by victims count | Item | ||
| Skull Gamma Gun | Your gaze damages and irradiates enemies for 100% (+100% per item stack) in 60 (+15 per item stack) angle radius and 32 (+8 per item stack) meters range. Irradiated enemies damage and irradiate nearby allies for 1% of their maximum health in 3.6 meters radius | Item | |||
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Cool Hat | Spawns current Arch Nemesis as your minion | Item | ||
| Fragile Gift Box | Increases chest contents by 2 (+1 per item stack). Has a 50% chance to give all or nothing. Applies 2 (+1 per item stack) Wound on chest interaction | Lunar Item | |||
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Enforcer Hand | On use parry an incoming attack back to the attacker in one second time window. Applies Wound for 10 seconds. Reloads on successful parry. Deals 2x reflected damage, 400% TOTAL damage and 5% attackers max health. Applies 1 amount of Wound for 10 seconds | Equipment | ||
| Necronomicon | On use revives last 5 dead enemies to fight on your side. Spawned monsters have 200% more health and 200% more damage. They live for 30 seconds. | Equipment | |||
| Arch Nemesis | On player death, writes the killer and victims items. Appears as a previous killer, with victims items, on the stage count player died and higher. Killing Arch Nemesis stops it from appearing. On death has a chance to drop its item | Elite | |||
| Dredged | Dredged enemies can respawn up to 2 times, becoming stronger each death. | Elite | |||
| Defender | Defender elites absorb all damage done to their allies to themselves. They have a 10% (+10% per elite amount hyperbolically) chance to Dazzle an enemy on their skill use | Elite | |||
| Brass Modality | Brass Modality enemies have a high amount of armor and damage, but they lack attack speed. They apply 5 Wound on hit for 5 seconds multiplied to the proc | Elite | |||
| Hasting | Hasting enemies have high amount of move and attack speed. They gain more move and attack speed the weaker they are | Elite | |||
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Artifact of Battle | Doubles teleporter event zone and increases its time completion to 300 seconds. Every 15 seconds monsters receive 25 director credits. Midway teleporter event gives 2000 director credits one time. Kills recharge 3 seconds of a teleporter event | Artifact |
To switch equipments, hold the first key (E by default) and press second key to switch equipment to the next one (Alpha 1 by default) or third key to switch it to the previous one (Alpha 3 by default). You can unbind the first key to always switch equipments on seconds and third keys press. You can also use your Mouse Wheel to switch equipments forth and back. Controller support is not implemented yet
Captured Potential controller support
More customizable elite types configuration
UnDeusEx the mod icon and logo
Make elite affixes models to match the base models
Add actual textures to the models
Fix models not turning invisible
Add visual effects
Add damage falloff to Skull Gamma Gun
Make immediate teleporter zone increase from Battle Artifact
Mute Brass Bell sound outside of combat when enabled
Finish item displays
Make Dredged elite to actually respawn, not spawn a clone upon death
Expand lore
Make ProperSave not a hard dependency
Correct the text if needed
Localisations if possible
General improvements and balance changes
Brass Bell sound: Minecraft -> note block sounds
Arch Nemesis appearing sound: Yakzua 0 -> "Get Them" soundtrack beginning
Captured Potential sounds: Silent Hill games -> UI sounds
Emergency Medical Treatmend sound: Half-Life 2 -> medkit pickup sound
Keychain sound: The Binding Of Isaac Rebirth -> key pickup sound
Enforcer Hand sounds: Risk of Rain Returns -> Enforcer skill use sounds
Mod logo background: Deus Ex -> Majestic 12 Lab lobby
Thanks to .score, HIFU, HDEDEDE, braquen, gchinchi, viliger, DestroyedClone, nebby and other wonderful people for helping and guiding me at doing code in the Risk of Rain 2 Modding Discord server
I usually go by the same tag brynzananas. You can find me on Discord or in Risk of Rain 2 Modding Discord server
You can give me a donation to keep me motivated in this project https://ko-fi.com/brynzananas