Fixed item sorting problem with Shrine of Possibilities picker panel (temporary solution, will change later).
0.1.8 Patch notes
Items/Equipment
Fixed Geolocator spawning Altar of Gold without applying time scaling to it's cost.
Nerfed Heavy Metal luck buff duration, from 20 seconds (+10 per stack) to 10 seconds (+5 per stack).
Interactables
Added Repair Station
Added Shrine of Possibilities
Elites
Added Unstable elite.
Fixed Primal elites being able to apply their sprint disabling debuff to themselfs with self harm effects.
Fixed Primal elites starting to roar even when oneshotted.
Improved enraging sound of Primal elites to make it easier to identify from which direction it came from.
0.1.7 Patch notes
General
Added translation to Chinese.
Items/Equipment
Changed effect of Leaking Nitrogen Cylinder: Now provides a 20% chance to proc off recieved damage, plus 10% for every additional stack, instead of constant 33% chance. No longer increases slow debuff duration with stacks.
Buffed Active Growth Movement speed and Damage bonus, from 15% (+10% per stack) to +20% (+12.5% per stack).
Fixed Leaking Nitrogen Cylinder using crit chance of attacker, instead of it's carrier, for it's blast attack.
Fixed Geolocator spawning shrines on the Commencement.
Fixed all items having isConsumed bool as true.
Fixed Overheating Core (Broken) being available for scrapping and creating a droplet of nothing when scrapped.
Fixed Overheating Core causing heavy lag spikes when given to monsters team.
Fixed item displays not becoming transparent when near camera (except Pathogen "X", this will be fixed later).
Some small changes to logs, item displays and materials.
Elites
Added Primal elite.
0.1.6 Patch notes
Items/Equipment
Nerfed Leaking Nitrogen Cylinder: Additional stacks no longer increase damage.
Buffed Leaking Nitrogen Cylinder's increase of effect radius from stacks, from +4m to +6m.
Buffed Leaking Nitrogen Cylinder: Additional stacks now increase duration of slowing debuff applied to enemies by +1s per stack.
Fixed Paper Crane and Overheating Core not decreasing cooldowns after AC release.
Fixed MRE and Box of Valuables item tags.
Fixed Leaking Nitrogen Cylinder creating practically infinite loop of procs if you and your enemy both had it while also having a solid luck buff.
Fixed Active Growth overlay effect behaving weirdly if multiple characters had it (in addition to Active Growth overlay effect fix from previous patch, now actual solution).
And as always, some other small changes to: icons, logs, visual effects and item displays.
Artifacts
Added Simulacrum support for Artifact of Destination.
0.1.5 Patch notes
Items/Equipment
Fixed Active Growth overlay effect applying multiple times over character (temporary solution, will change later).
Artifacts
Fixed sprites of some new locations in Destination picker menu having black borders.
0.1.4 Patch notes
General
Fixes and additions related to AC release
Items/Equipment
Buffed Extended MRE healing from 4% of maximum health to 6% of maximum health.
Nerfed Leaking Nitrogen Cylinder damage from 200% (+100% per stack) to 160% (+80% per stack).
Nerfed Box of Valuables item rarity drop from 79.2%/19.8%/0.99% to 90%/10%/0%.
Fixed Active Growth and Patched Cloak behaving weirdly if multiple characters had it.
Fixed Geolocator spawning shrines in some locations where it not supposed to do that.
Fixed Extended MRE pickup sometimes moving the characters slightly when they pick it up.
Fixed Patched Cloak ignoring some damage improving effects in it's calculations.
Added ability to refresh Patched Cloak cooldown with Blast Shower.
Added visual and sound effect for Box of Valuables.
Also made some changes to logs, icons and materials.
0.1.3 Patch notes
General
Another small dependencies fix
Items/Equipment
Added Leaking Nitrogen Cylinder
Added Extended MRE
Added Box of Valuables
Buffed Active Growth stack bonus to Movement speed and Damage from 7.5% to 10%.
Buffed Patched Cloak stack bonus to Armor from 10 to 15.
Buffed Bone Feathers projectile Damage from 60% to 80%.
Buffed all Crown of the Overlord Damage increase from 50% to 100%.
Nerfed Heavy Metal luck bonus from 10 to 5.
Fixed Crown of the Overlord decreasing Damage dealt to bosses only by 33% per stack, instead of supposed 50%.
Fixed Geolocator stack bonus being weaker than it should be.
Fixed Geolocator shrine spawn effect being carried over between stages and even runs.
Fixed Geolocator making entire 'onPostPopulateSceneServer' process inaccessible for other mods upon visiting any stage where it cannot spawn shrines.
Fixed a bug that caused explosion timer indicator of Overheating Core to disappear from Difficulty Bar when moving to the next stage in multiplayer runs.
Made visual effect of Shamanic Tambourine a little more transparent and a little smaller to not clutter visual space around character too much.
Also made some small changes to logs and materials.
0.1.2 Patch Notes
General
Also some small description fixes and removal of leftovers from early stages of development