1.0.8 Patch Notes
- Further Reduced DIRECTIVE: Inject Healing, down to 40% (Was 50%)
- Further Reduced Bramble Volley Heal per Enemy Hit, down to 7% (Was 8%)
- Increased DIRECTIVE: Harvest Damage to 600% (Was 330% in Vanilla)
M1 Changes
- DIRECTIVE: Inject Healing Reduced to 40% (Was 60% in Vanilla)
M2 Changes
- DIRECTIVE: Drill Cooldown Reduced to 4.5s (Was 6 in Vanilla)
- DIRECTIVE: Drill Damage Coefficient per Tick Increased to 1 (Was 0.9 in Vanilla)
- Seed Barrage Cooldown Increased to 0.75s (Was 0.5s in Vanilla)
- Seed Barrage Damage Coefficient Increased to 5.5 (Was 4.5 in Vanilla)
Utility Changes
- DIRECTIVE: Disperse Cooldown Reduced to 4s (Was 5s in Vanilla)
- DIRECTIVE: Disperse now has 2 Max Stock (Was 1 in Vanilla)
- Bramble Volley Heal per Enemy Hit Reduced to 7% (Was 10% in Vanilla)
Special Changes
- DIRECTIVE: Harvest End Lag Reduced to 0.5s (Was 1s in Vanilla)
- DIRECTIVE: Harvest Damage Coefficient Increased to 3.9 (Was 3.3 in Vanilla)
Miscellaneous Changes
Current Issues
- DIRECTIVE: Inject Healing is currently not configurable uhhh
I'm sorry bobo (duck duck gray duck), I just had similar ideas lo