Badguy Mod
A faithful adaptation of Guilty Gear Strive's Sol Badguy, complete with a large moveset of normals and special moves. Currently in early Alpha.
You can find the Github for this project here!
Any feedback can be submitted to my Discord or by pinging @HasteReapr in the RoR2 Modding Discord!


Moveset
Sol's Basic abilities (Normals) can be input together to perform various Special Moves at the cost of Tension.

If you'd like to support me and my work, consider donating to My Ko-fi!


Credits
- HasteReapr: Coding, Animation work, Model and Animation ripping
- King_Karba: Animation work, Custom Animation, Assistance with the model
- Arc System Works: Strive Sol Model, Animations
Changelog
0.1.1
- Fixed tension not working on clients again. This time it should 100% be working.
- Updated Credits.
- Updated Dependancies.
- Updated readme to include new inputs.
0.1.0
- Completely reworked the input handling system. By default the leniency is 0.05s now, from 0.15s.
- The input system now collects inputs for 0.05s, and puts them in a proper input queue, and saves them for 0.15s. This means your inputs need to be within the 0.05s window to be considered valid, but they are held onto for 0.15s, letting you chain attacks in that window.
- Adjusted all specials to have better gamefeel.
- Major balance changes, I kinda forgot what all got changed specifically.
- Fixed particles not working properly.
- Added Dust. Hold the button to charge it up, generating more tension and launching the enemy higher.
- Fixed knockback for a lot of moves, properly interacts now.
- Gunflame now only ignites on the last pillar.
- Updated passive description to properly explain inputs.
- Added sidewinder and knockdown.
- Fixed bandit revolver playing rtf & also being kinda shitty overall.
- Updated icons
- Fixed tension not functioning on non-hosts.
0.0.5
- Fixed tension not being gained on clients
0.0.4
- Updated some vfx
- Updated to work in the new AC patch.
- Changed default airdash leniency to 0.2
- Made the input controls a bit better
0.0.3
- Made tension generate at roughly 0.5%/second while running.
- Made Sol Badguy spawn with 20% tension.
- Increased leniency for inputting moves by 0.05.
- Added a config to change input leniency.
- Added a config for the hidden airdash timer.
- Added voicelines to moves, and some vfx.
- Break explosion radius scales with velocity.
- Did a bunch of minor balance changes but I can't remember what so it's just kinda there.
0.0.2
- Fixed a handful of animations being sideways.
- Fixed break giving infinite invuln.
- Some tweaking to a lot of things.
- Fixed break spammign the console with errors.
0.0.1