
Risk of Rain 2
You are viewing a potentially older version of this package. View Latest Version

A stage modding toolkit that streamlines addressable asset usability in a scene.
InstantiateAddressablePrefab script that instantiates a RoR2 prefab into the Scene at runtime. Set Position and Rotation To Zero makes the prefab have no offset; some RoR2 assets have offset, making it hard to set position or rotation. Use Local Position And Rotation would make the prefab's position and rotation relative to its parent object. Refresh In Editor makes the prefab visible in editor; the prefab isn't saved to the scene to prevent GUID errors.

AddressableInjector script that injects a RoR2 asset into a desired field at runtime. Select the component in Target Component, pick the Target Field, then fill in the Key with any address of that type. It doesn't show the injected asset to prevent GUID errors, but it will be injected at runtime. A log will be produced when the asset is successfully injected.

CameraInstantiator is an editor only script that injects the RoR2 camera into your scene. This can be used to preview post processing. Building the scene with this script will have no effect in runtime.

SurfaceDefInjector quickly injects SurfaceDefs into any SurfaceDefProviders attatched to any children.Risk of Rain 2.InstantiateGeyserPrefab which allows you to instantiate and configure most of RoR2's jump pads.

InstantiateLogbookPrefab which allows you to instantiate and configure a logbook pickup prefab.

SetupDLC3AccessNode which sets up the DLC3 access node event automatically. Needs Points of Interest on the map.InstantiateArtifactPortal and InstantiateArtifactFormulaDisplay to instantiate an entry point to the Artifact reliquaryPlayerSpawnPointManager to customize player spawn points.