

Randomizes artifacts on every stage
There are 2 randomization modes: Weight, Chance.
You can add artifacts that won't be affected by randomization. If you enable artifacts that are blacklisted, they will be enabled for the whole run.
If true, randomization will only happen once at the start of the run, otherwise every stage
A weight that will be applied to every artifact that is not in the ArtifactWeights list.
You can add weight for specific artifacts it will affect artifact enabling chance.
You can set the maximum count of artifacts that will be enabled with the Weight randomization mode.
If you set it to -1 then all artifacts could be enabled at once
You can set the minimum count of artifacts that will be enabled with the Weight randomization mode.
A chance that will be applied to every artifact that is not in the ArtifactChances list.
You can add a chance for individual artifacts. Chance should be in a range from 0 to 1 inclusive, where 0 - artifact always disabled, 1 - artifact always enabled.
2.3.1
2.3.0
Survivors of the Void update2.2.2
UnlockAll mod would lead to not selecting artifacts that have an unlock condition2.2.1
2.2.0
2.1.1
2.1.0
InLobbyConfig.2.0.0
InLobbyConfig instead of console commands.1.4.1
1.4.0
blacklist entry to Main section in config1.3.0
1.2.0
1.1.1
RoR 1.0 update1.1.0
1.0.0