Made DamageSourceForEnemies a dependency so enemies can utilize lunar ruin if it's applied to you and you have the "skill damage only" config option enabled
1.1.1
Fixed text in a few places
1.1.0
Added a setting to make lunar ruin's damage nerf only apply to skill damage to prevent the damage bonus double-dipping for proc damage.
Defaults have been tweaked since this is enabled by default and it drastically affects how much of an impact the damage increase has.