
Risk of Rain 2
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False son's lunar ruin from the start was almost too good when stacked a bunch, and now with the new + rebalanced skills it's much easier to spam lunar ruin and get what's practically a free win on any tanky enemy. To fix that (or at least make it not as absurd), this mod makes it so that each stack of lunar ruin adds less and less of a damage increase.
The following values are configurable (in-game if you have Risk Of Options installed):
There's also a setting to log the old and new damage increase from lunar ruin if you really want to fine tune the settings so that it scales how you want.