Details

Last Updated
last month
First Uploaded
last month
Downloads
154K
Likes
6
Size
105KB
Dependency string
Moffein-BaseVoiceoverLib-1.1.6
Dependants

Categories

  • 1.1.6

    • Mod is now required to be synced by all players, since the voiceline mods that rely on this all add new networked sounds.
    • Added note to mod description to let people know they can disable this mod to play with Vanilla players.
  • 1.1.5

    • Recompiled for DLC2. Mods that depend on this will need to be recompiled to fix their WWISE sound banks.
  • 1.1.4

    • Added extra nullchecking to fix a seemingly-harmless nullref that happens when a dedicated server's lobby empties.
  • 1.1.3

    • Removed unused class (NSEInfo)
      • Other voiceline mods use this to make NetworkSoundEvents able to be disabled clientside, but I feel it's too implementation-specific to include with this.
  • 1.1.2

    • Improved key input responsiveness.
      • Moved CheckInputs() from FixedUpdate to Update.
  • 1.1.1

    • Skill trigger events now include the GenericSkill that triggered them.
  • 1.1.0

    • Remembered to include repo link in manifest.
    • Added VoiceoverInfo class.
      • Handles lobby voiceline logic. (selectActions delegate)
      • Handles component assign logic. (type field, make sure it inherits from BaseVoiceoverComponent!)
    • Added Shrine of Chance Fail/Success events.
    • Fixed fieldaccessexceptions.
  • 1.0.0

    • Release
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